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0.000 2017-12-14 06:08:40; Factorio 0.16.1 (build 34215, mac, steam)
0.000 Operating system: macOS 10.13.1
0.000 Program arguments: "/Users/wito/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app"
0.000 Read data path: /Users/wito/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app/Contents/data
0.000 Write data path: /Users/wito/Library/Application Support/factorio [44348/163048MB]
0.000 Binaries path: /Users/wito/Library/Application Support/Steam/steamapps/common
0.006 System info: [CPU: Intel(R) Xeon(R) CPU E5-1620 v2 @ 3.70GHz, 8 cores, RAM: 65536MB]
0.012 Display options: [FullScreen: 0] [VSync: 1] [UIScale: system (100.0%)] [MultiSampling: OFF] [Screen: 0] [Lang: en]
0.012 Available display adapters: 2
0.012 [0]: resolution 1920x1080px at [0,0]
0.012 [1]: resolution 1920x1080px at [1920,0]
0.013 Create display on adapter 0. Size 1280x720 at position [310, 162].
0.100 Initialised OpenGL:[0] AMD Radeon HD - FirePro D300 OpenGL Engine; driver: 2.1 ATI-1.58.32
0.100 Dedicated video memory size 2048 MB
0.150 Graphics settings preset: high
0.150 Graphics options: [Graphics quality: high] [Video memory usage: high] [Light scale: 100%] [DXT: false] [Shader: 1]
0.150 [Parallel sprite loading: 1] [Max texture size: 0/8192] [Bmp cache: 0] [Sprite slicing: 1] [Low quality rotation: 0]
0.219 Loading mod settings reverse-factory 5.0.0 (settings.lua)
0.220 Loading mod core 0.0.0 (data.lua)
0.238 Loading mod base 0.16.1 (data.lua)
0.357 Loading mod reverse-factory 5.0.0 (data.lua)
0.400 Loading mod base 0.16.1 (data-updates.lua)
0.447 Loading mod reverse-factory 5.0.0 (data-final-fixes.lua)
0.505 Checksum for core: 3022494965
0.505 Checksum of base: 2024614476
0.505 Checksum of reverse-factory: 3483532249
0.642 Loading sounds...
0.689 Info PlayerData.cpp:67: Local player-data.json unavailable
0.689 Info PlayerData.cpp:70: Cloud player-data.json available, timestamp 1513228093
0.781 Loaded shader file /Users/wito/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app/Contents/data/core/graphics/shaders/game.glsl
0.783 Loaded shader file /Users/wito/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app/Contents/data/core/graphics/shaders/zoom-to-world.glsl
0.785 Loaded shader file /Users/wito/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app/Contents/data/core/graphics/shaders/alpha-mask.glsl
0.796 Crop bitmaps.
Factorio crashed. Generating symbolized stacktrace, please wait ...
#0 0x00000001009ace52 in Logger::logStacktrace(StackTraceInfo*) (in factorio) (Logger.cpp:471)
#1 0x000000010016cc19 in Logging::logAndAbortOrThrow(char const*, unsigned int, LogLevel, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&) (in factorio) (Logging.cpp:79)
#2 0x00000001007e4048 in Package::checkNotLocked() const (in factorio) (Package.cpp:0)
#3 0x00000001007eaeed in ZipPackage::locateFile(std::experimental::filesystem::Path const&, bool) const (in factorio) (filesystem:1036)
#4 0x00000001007eb979 in ZipPackage::fileSize(std::experimental::filesystem::Path const&) const (in factorio) (ZipPackage.cpp:135)
#5 0x00000001007eb321 in ZipPackage::readBuffer(std::experimental::filesystem::Path const&) const (in factorio) (ZipPackage.cpp:93)
#6 0x0000000100a10fdb in SpriteLoaders::NSImageLoader::NSImageLoader(PackagePath const&, bool) (in factorio) (NSImageLoader.hpp:19)
#7 0x00000001003fb7a1 in ParallelSpriteLoader::ParallelSpriteLoader(AtlasSystem const&, bool, bool, bool, bool) (in factorio) (ParallelSpriteLoader.cpp:80)
#8 0x00000001003ba5f0 in AtlasSystem::loadSprites(bool) (in factorio) (AtlasSystem.cpp:442)
#9 0x00000001003bd02f in AtlasSystem::tryLoadSpritesWithFallbackToMinimalMode(bool) (in factorio) (AtlasSystem.cpp:0)
#10 0x00000001003abffd in AtlasSystem::build() (in factorio) (AtlasSystem.cpp:1050)
#11 0x00000001003a8f8c in GlobalContext::init(bool, bool, bool) (in factorio) (GlobalContext.cpp:510)
#12 0x0000000100709f45 in MainLoop::run(std::experimental::filesystem::Path const&, std::experimental::filesystem::Path const&, bool, bool, std::__1::function<void ()>, std::experimental::filesystem::Path const&, MainLoop::HeavyMode) (in factorio) (MainLoop.cpp:251)
#13 0x00000001006ff960 in _al_mangled_main (in factorio) (Main.cpp:1026)
#14 0x0000000100da4557 in +[AllegroAppDelegate app_main:] (in factorio) (osx_app_delegate.m:230)
#15 0x00007fff462fd6d8 in 0x00007fff462fd6d8
#16 0x00007fff6bb336c1 in 0x00007fff6bb336c1
#17 0x00007fff6bb3356d in 0x00007fff6bb3356d
#18 0x00007fff6bb32c5d in 0x00007fff6bb32c5d
2.496 Error Package.cpp:264: Package lock (read) is active on /Users/wito/Library/Application Support/factorio/mods/reverse-factory_5.0.0.zip
Logger::writeStacktrace skipped.
2.497 Error Util.cpp:67: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.