I think Artillery would be awesome but I think to limit it to wagons would be a waste. this is a great post about implementing Artillery in a way that would work in factorio. I think the different shells for range make it a little too complicated but I like the idea of having to manually aim your shots. Now, if I was going to mod artillery into the game it would be like that.Colombo wrote:Both:D
Artillery could be good alternative to tower creep or megaultrapowerarmor. Just make armoured train and rails near enemy base and use it to shell spawners while gunning down bitters with turret wagons:)
I will do laser, gun and missile carriages though. The code for adding them is mostly done. I should just be able to add a few entities and see them in game, it also gives me a change to play with projectiles which I have been looking for an excuse to do