- The selection box never rotates
- The collision box always rotates
- The north sprite is always used for creating new assemblers without always-visible fluid boxes (however, an empty list of fluid boxes tricks it into using rotations)
- An already placed assembler remembers the direction of the sprite that it got when it was placed, even if that is now impossible (such as when a mod updates)
One of the two should happen:
- Collision boxes should never rotate, so that non-square assemblers act like rocket silos in that they have a fixed rotation
- Selection boxes should always rotate and direction sprites should always be used, so that non-square assemblers can always rotate
- The battery charger machine is a non-square assembler (6x4)
- Using an empty fluid box list it has been tricked into using rotation graphics, and the collision box also rotates, but the selection box does not
- If the empty fluid box list is removed it only uses the north graphic, but the collision box still rotates
- There is no way to disable collision rotation or enable selection rotation