Since pollution attracts aliens hiding means redirecting pollution. I can think of a way to blow pollution in a certain direction but it should be impossible to blow everything towards the center.mrvn wrote:I think it's the Natural Evolution mod that has a Thumper. Think Dune, the little device you stick in the sand that causes vibrations to lure worms. Looks just like it. Except it lures biters and spitters.
But I think it's the wrong way to go. You don't want to make the aliens (even more) angry and force them to attack more and more. I would rather have something that makes areas uninteresting for attacks. Something that makes them look for a better target area. Think camouflage netting.
Note: If you protect everything then the aliens have nothing to focus on so they would run around randomly and find your structures anyway. And once that laser turret fires no amount of netting will hide it.
Also interesting would be an option to add a sort of 'carbon capture' technique where you capture the pollution (from the air or directly from a machine) as a gas/fluid. You can then store it in tanks or transport it away with piper or fluid tankers and release it somewhere else, and since storage tanks are quite big you would have to release it at some point to be sustainable. This would allow you to completely transport away pollution of an outpost (making it a lot easier to defend) at the cost of significant extra logistics.