Uranium Power
Moderator: Fatmice
- ZombieMooose
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Re: Uranium Power
I'm okay with just porting the production chain, and ignoring the added entities altogether.
"men will literally learn everything about ancient Rome instead of going to therapy"
Re: Uranium Power
RIP one of the best mods.
Re: Uranium Power
We already have uranium power in game. Shame we don't have uranium processing and recycling as was in this mod.
Re: Uranium Power
So say we all.....SunTroll wrote:RIP one of the best mods.
Re: Uranium Power
Shame, it was way better than that vanilla nuclear.SunTroll wrote:RIP one of the best mods.
she/they
Re: Uranium Power
I really liked this mod.
Re: Uranium Power
To those who are missing this mod:
There's the realistic reactor mod that adds a certain degree of complexity, as in, you'll probably have a few reactor melt down, and I don't think running a reactor without circuit log is doable at all. It also integrates with some mod I haven't tried yet that supplies more realistic fuel units..
There's the realistic reactor mod that adds a certain degree of complexity, as in, you'll probably have a few reactor melt down, and I don't think running a reactor without circuit log is doable at all. It also integrates with some mod I haven't tried yet that supplies more realistic fuel units..
Re: Uranium Power
Musil wrote: ↑Sat Nov 23, 2019 5:14 pm To those who are missing this mod:
There's the realistic reactor mod that adds a certain degree of complexity, as in, you'll probably have a few reactor melt down, and I don't think running a reactor without circuit log is doable at all. It also integrates with some mod I haven't tried yet that supplies more realistic fuel units..
Realistic reactor mod is really good as well. I like Amator Phasmas Nuclear mod too.