When this mod is installed, sometimes random explosions are spawned when placing landfill (not water).
In these screenshots I had just clicked to place a large block of landfill. For some reason, factorio decided not to fill in the bottom row of the landfill brush. Apparently it still passed those coordinates to the on_player_built_tile handler, which, seeing water, spawned the explosions.
Since no landfill was placed in that bottom row, I would not expect the coordinates to be passed to the on_player_built_tile handler.
(I'd previously posted this bug in the Explosive Excavation forum thread here, reposting as a factorio bug report at authors request).