Remove charge when removing armor

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Cribbit
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Remove charge when removing armor

Post by Cribbit »

TL;DR / What?
Unequip armor removes all shield and battery charge, and charge from anything that holds a charge
Why ?
Needing to manage power in modular armor is a moot point because you can build multiple of them and swap them around.

It should be viable to swap armors to swap layouts quickly (eg one for combat, one for running) but not be viable to swap armors to have a full charge again.

Currently if you unequip just the battery it will discharge, indicating that the devs do not want us to be able to hold a ton of charged batteries in our inventory to swap into armor.
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bobingabout
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Re: Remove charge when removing armor

Post by bobingabout »

Although I don't think this makes an important difference... I do understand the logic of your request.
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JohnyDL
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Re: Remove charge when removing armor

Post by JohnyDL »

Except even if you have 30 peices of armour you eventually have to let them charge and they only charge of you're wearing them
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Re: Remove charge when removing armor

Post by eradicator »

Cribbit wrote: Currently if you unequip just the battery it will discharge, indicating that the devs do not want us to be able to hold a ton of charged batteries in our inventory to swap into armor.
I highly doubt that they did this because they "don't want that". But rather because of limitation in the item/equipment handling system. Also that behavior is one of the most annoying things in the current armor system becaues you can't even change the layout of your armor (i.e. move a battery up two cells without putting it in the inventory) without losing all charge. Therefor:

I herby oppose your suggesting. And propose to also keep equipment charge while it's on the cursor. Because it makes no sense that a battery loses all it's charge just becuase you move it around. And especially in early-game with solars you potentially lose a large amount of energy.
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Cribbit
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Re: Remove charge when removing armor

Post by Cribbit »

JohnyDL wrote:Except even if you have 30 peices of armour you eventually have to let them charge and they only charge of you're wearing them
If you have one piece of armor you have to stop and charge it every time it runs out.

If you have 30 you can wait 30 times longer, allowing you to then charge them all later when you're just building stuff rather than in combat draining them.

Figuring out a good balance of reactors to drainers is pointless when you can just have a 1gj row of batteries to rotate through.
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