aklesey1 wrote: Yeah electrolysis but i need to put many counts of oxygen, if i'll split the salt water i get get chlorine instead of oxygen and i know where i can use chlorine - i can use it for glass or for plasctic in PetrochemPlus mod
If i'll use angel's smelting i can use some part of oxygen for making steel or copper or lead r zinc, but I all the same have decent excess of oxygen - soooooooo...... i need to produce many coal gas....... and make many many many SynGAs to split it on carbon dioxide and hydrogen....... after that i all the same have decent excess of carbon dioxide.......I play a little and slowly (work....) therefore did not reach the last technologies
Need to learn where to use this huge counts of carbon dioxide - may be i can use it to make carbon monoxide in angel's petrochem
You can always vent gases. But if youre using angels or other mods, i dont know how to help. About CO2, try convert it to petroleum gas or even olefins.







 
  



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 . I've used Inkscape (2D vector drawing) a lot in the past so doing the mesh as such isn't (that) difficult for me. Except i don't have a good feeling/ideas for details so stuff ends up a bit roughly shaped. But my greatest problem are textures really. The ones i generate mostly only look medium good. And as i kinda "design while modelling" i don't have a good image of the think before so i have to try around a lot before i randomly find something that looks good enough. In the end i just throw in a lot of animations to cover it up
. I've used Inkscape (2D vector drawing) a lot in the past so doing the mesh as such isn't (that) difficult for me. Except i don't have a good feeling/ideas for details so stuff ends up a bit roughly shaped. But my greatest problem are textures really. The ones i generate mostly only look medium good. And as i kinda "design while modelling" i don't have a good image of the think before so i have to try around a lot before i randomly find something that looks good enough. In the end i just throw in a lot of animations to cover it up 