Component Crafting HUD
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Component Crafting HUD
I couldn't think of a good name for it, but when I got plastic I had no clue what it was used for. So if you hold control over an item in the crafting window, it shows everything that it is used to craft.
Re: Component Crafting HUD
Hopefully in the final release there will be an "item recipe tree" similar to a tech tree. With features such as hovering over an item will highlight a path from (a) all items required to craft it; and (b) all items it is required for.
However, given the current demo state, the recipes are likely to change from now until final release. Hence no point to put in complete item trees / tech trees until feature complete.
I've seen some users compiled their own item trees and posted it online - but I can't find the link at the moment. Perhaps other users can help with that?
However, given the current demo state, the recipes are likely to change from now until final release. Hence no point to put in complete item trees / tech trees until feature complete.
I've seen some users compiled their own item trees and posted it online - but I can't find the link at the moment. Perhaps other users can help with that?