Adds enemy drops and exploitation of their corpses.
Details:
- Factorio Version: 0.15.x
- Released: 2016.11.17
- Dependencies: None
- License: CC
Please visit the mod site for long description and changelog.
EmielRegis wrote:Could you provide more detailed description and some screenshots?
Thank you for your interest guys.hoho wrote:Did you use DyTech as basis for this? I remember it had a similar thing and I quite liked it.
Glad to to hear you like it.diongham wrote:I have a suggestion. Biter spawners drop stuff and you can have an alternate way to create alien artefacts.
I love the concept of this mod btw.
Perhaps biter materials used to create alien walls. Also a suggestion for 0.15 you could use alien DNA used to make science packs for the walls and "pheromone grenades" that temporarily pacify aliens, turning them peaceful for a while, or a grenade that causes them to attack each other. Perhaps a spitter gun that doesn't run out of ammo?Sacredd wrote:Glad to to hear you like it.diongham wrote:I have a suggestion. Biter spawners drop stuff and you can have an alternate way to create alien artefacts.
I love the concept of this mod btw.
There is Bobs Enemies mod, which provides small artefats from killed enemies (with 100 one artefact can be made).
I could make the same, but would not like to.
And about spawner stuff, give some examples, what could it drop?