So fish=ups killer and grass=memory eater

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bp3959
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So fish=ups killer and grass=memory eater

Post by bp3959 »

Deleting fish from my map took me from 157,000 active entities down to 41,000 and dropped cpu usage by 20%. Deleting grass/decorations dropped my map size from 122MB to 80MB and RAM usage went from almost 8GB down to 5.1GB.

Any plans to optimize these things?
orzelek
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Re: So fish=ups killer and grass=memory eater

Post by orzelek »

Which game version you are using?
Decorations were modified in version 0.15 to take much less memory.

Fish are a new one I think - there were seriously that many of them?
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Re: So fish=ups killer and grass=memory eater

Post by Koub »

If I may suggest, you should post your save here :
viewtopic.php?f=5&t=17501
Koub - Please consider English is not my native language.
Rseding91
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Re: So fish=ups killer and grass=memory eater

Post by Rseding91 »

bp3959 wrote:Deleting fish from my map took me from 157,000 active entities down to 41,000 and dropped cpu usage by 20%.
The "active entities" counter is the total number of entities in the world that *can* be active - not the total actually active.

As for the "dropped cpu usage by 20%" - I don't believe you. Fish take zero CPU time unless a player is standing next to them and unless you're on a MP game with 50 players standing next to excessive amounts of fish there's no way they would take up 20% of the CPU time.
bp3959 wrote:Any plans to optimize these things?
They are optimized: fish don't go active unless a player stands next to them and decoratives are extremely compact for what they provide.

They will of course always take > 0 space - that's how games work :) If you want anything then it takes some resources. If we strip out all of the bells and whisles from the game you end up with http://factoryidle.com/ :P
If you want to get ahold of me I'm almost always on Discord.
Rakshasa
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Re: So fish=ups killer and grass=memory eater

Post by Rakshasa »

Rseding91 wrote:They will of course always take > 0 space - that's how games work :) If you want anything then it takes some resources. If we strip out all of the bells and whisles from the game you end up with http://factoryidle.com/ :P
Oh ffs you bastard, why did you link that?
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Re: So fish=ups killer and grass=memory eater

Post by orzelek »

Rakshasa wrote:
Rseding91 wrote:They will of course always take > 0 space - that's how games work :) If you want anything then it takes some resources. If we strip out all of the bells and whisles from the game you end up with http://factoryidle.com/ :P
Oh ffs you bastard, why did you link that?
Took those out of my fingers...
You evil Rseding with tempting links :P
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featherwinglove
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Re: So fish=ups killer and grass=memory eater

Post by featherwinglove »

Rseding91 wrote:If we strip out all of the bells and whisles from the game you end up with http://factoryidle.com/ :P
Except that there are bells and whistles to strip even from that!
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TRUEpicness
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Re: So fish=ups killer and grass=memory eater

Post by TRUEpicness »

i actually have a kongregate account and played that but after a while it gets very boring
1 more YouTube vid before bed *starts 24hr long vid*
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Re: So fish=ups killer and grass=memory eater

Post by neocortex92 »

Rseding91 wrote:If we strip out all of the bells and whisles from the game you end up with http://factoryidle.com/ :P
Haha, laughed more than I should have.
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featherwinglove
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Re: So fish=ups killer and grass=memory eater

Post by featherwinglove »

TRUEpicness wrote:i actually have a kongregate account and played that but after a while it gets very boring
I have the perfect solution: drama about it getting boring after a while :mrgreen:
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