Don't know if this has already been discussed. Sincerest apologies if so.
The ability to "uncheck" power pole wiring. It would be nice to run some blank power poles and then run copper for power. Simply a cosmetic thing - it would be nice to put down a power pole and have it "not" try to connect to every single pole within distance.
Same for substations!
Wire your own power poles..
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Wire your own power poles..
"And then Bender ran."
Re: Wire your own power poles..
That's been possible for a very long time....
Just Shift+Click on a pole to remove all wires, then use copper cable to wire manually.
Just Shift+Click on a pole to remove all wires, then use copper cable to wire manually.
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Re: Wire your own power poles..
O.M.G.
Silently weeps into hands.
What else don't I know...1200+ hours into the game.
Silently weeps into hands.
What else don't I know...1200+ hours into the game.
"And then Bender ran."
Re: Wire your own power poles..
Don't feel too bad. It took me about that long to figure out how to cancel deconstruction orders 

Re: Wire your own power poles..
Just for anyone else who comes across this thread:
You can remove individual wires by using the same wire (copper, red or green) between the two connected object. This doesn't use up a wire but doesn't return the removed wire either. This lets you change wiring without removing all the wires and redoing them.
You can remove individual wires by using the same wire (copper, red or green) between the two connected object. This doesn't use up a wire but doesn't return the removed wire either. This lets you change wiring without removing all the wires and redoing them.
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Re: Wire your own power poles..
Selvek wrote:Don't feel too bad. It took me about that long to figure out how to cancel deconstruction orders



Re: Wire your own power poles..
I still do not know. Every time I just try all possible SHIFT/CTRL/ALT combinations until it worksSelvek wrote:Don't feel too bad. It took me about that long to figure out how to cancel deconstruction orders
