[15.34] Crash when removing ghost entities by hand

Bugs that we were not able to reproduce, and/or are waiting for more detailed info.
SmotPokin42000
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[15.34] Crash when removing ghost entities by hand

Post by SmotPokin42000 »

On a multiplayer server, I placed a blueprint of a whole oil processing setup and then began removing oil refinery ghosts. After removing a few, my client crashed. I was able to reconnect and continue removing ghost refineries, shortly after, the server crashed.
1. Start a new game, start research for oil processing but do not finish it.
2. Place oil refineries by blueprint (refineries should be set to advanced oil and coal liquefaction).
3. Remove the entity ghosts in question by hand(no deconstruction planner).
Attachments
NFOserver4.zip
(12.08 MiB) Downloaded 69 times
Ghost blue print bug.png
Ghost blue print bug.png (3.64 MiB) Viewed 1195 times
factorio-current.log
(221.39 KiB) Downloaded 63 times
factorio-previous.log
(451.03 KiB) Downloaded 65 times
Rseding91
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Re: [15.34] Crash when removing ghost entities by hand

Post by Rseding91 »

Thanks for the report. Do you have any way to reproduce the crash? When I load the attached save file it's nothing like what's in the screenshot.
If you want to get ahold of me I'm almost always on Discord.
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