
Seems like it is only shooting a single pellet instead of its normal load of 12.
Note: I had the same issue with shotgun ammo under 0.9.8 when experimenting with changing the ammo of turrets.
Nice! Just tested and it's working.FreeER wrote:Oh wow, I didn't even notice this while testing my mods because in the poison ammo mod I created I copied the ntimes function that the devs were using (and seem to have replaced with a faulty 'repeat_count') lol
here's a quick mod fix (both regular shotgun and combat, fairly simple since it's the ammo that was 'bugged'), simply remove it once the bugfix has been released: download shotgun fix (for those interested it uses data.raw to replace the shotgun-shell's 'action' to ntimes(12, {the 0.10.0 action table}) and the piercing is 16 instead of 12 of course.)