Is there something I can do to add showing Made in, to my added recipes?

Thanks.
So why would my "Seed" recipe not show my greenhouse. It has a fluid, so can't be crafted by hand. I followed this old post.Rseding91 wrote:Made in only shows when you're looking at the recipe in a context where you can't craft it.
So, recipes with fluid in your inventory, recipes in a machine where the machine can't craft that recipe and so on.
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{
type = "recipe-category",
name = "biofarm-mod-greenhouse"
},
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--- Seeds from Water (BASIC)
{
type = "recipe",
name = "bi_seed_1",
icon = "__Bio_Industries__/graphics/icons/bio_seed1.png",
category = "biofarm-mod-greenhouse",
order = "a[bi]-ssw-a1[bi_seed_1]",
enabled = false,
energy_required = 100,
ingredients =
{
{type="item", name="raw-wood", amount=20},
{type="fluid", name="water", amount=100},
},
result_count = 40,
result = "bi-seed"
},
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------ Greenhouse
{
type = "assembling-machine",
name = "bio-greenhouse",
icon = "__Bio_Industries__/graphics/icons/bio_greenhouse.png",
flags = {"placeable-neutral", "placeable-player", "player-creation"},
minable = {hardness = 0.2, mining_time = 0.25, result = "bio-greenhouse"},
collision_box = {{-1.2, -1.2}, {1.2, 1.2}},
selection_box = {{-1.5, -1.5}, {1.5, 1.5}},
max_health = 250,
corpse = "medium-remnants",
dying_explosion = "medium-explosion",
crafting_categories = {"biofarm-mod-greenhouse"},
crafting_speed = 0.75,
energy_source =
{
type = "electric",
usage_priority = "primary-input",
drain = "15kW",
emissions = -0.1, -- the "-" means it eats pollution. Absorbs about 10 PU
},
energy_usage = "50kW",
ingredient_count = 2,
resistances =
{
{
type = "fire",
percent = 70
}
},
fluid_boxes =
{
{
production_type = "input",
pipe_picture = assembler3pipepictures(),
pipe_covers = pipecoverspictures(),
base_area = 10,
base_level = -1,
pipe_connections = {{ type="input", position = {0, -2} }}
},
},
module_specification =
{
module_slots = 2
},
allowed_effects = {"consumption", "speed"},
animation =
{
filename = "__Bio_Industries__/graphics/entities/biofarm/bio_greenhouse_off.png",
width = 266,
height = 182,
frame_count = 1,
scale = 0.5,
shift = {0.3, 0}
},
working_visualisations =
{
{
light = {intensity = 1, size = 6},
animation =
{
filename = "__Bio_Industries__/graphics/entities/biofarm/bio_greenhouse_on.png",
width = 266,
height = 182,
frame_count = 1,
scale = 0.5,
shift = {0.3, 0}
}
}
},
open_sound = { filename = "__base__/sound/machine-open.ogg", volume = 0.85 },
close_sound = { filename = "__base__/sound/machine-close.ogg", volume = 0.75 },
vehicle_impact_sound = { filename = "__base__/sound/car-metal-impact.ogg", volume = 0.65 },
},
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/c game.player.cheat_mode = true; game.player.force.research_all_technologies()