What I mean is mods which are intended to add functionality or enhance existing features in the Editor environment.
For example:
- A null recipe to allow Chemical Plants and Refineries to have Modules inserted.
- Even better, allow the setting of recipes on machines from all tech levels.
- Adding Shift+LMB/RMB copy/paste of recipes between machines.
- Drag-select multiple machines and change recipes/Modules en-masse.
- Blueprint-style copy/paste (including flip/mirror/rotate) which places the actual structures and belts, etc.
- Show Roboport connections as they are being placed and on mouse-over.
I'm not requesting mods that do these things, just wondering if there are any reasons which preclude mods working in the Editor at all.
Is it technically possible to make mods for use within the Editor?
This is the place to request new mods or give ideas about what could be done.
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- Burner Inserter
- Posts: 16
- Joined: Tue Jan 21, 2014 9:37 pm
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