When equipping an unnamed blueprint to place it on the map, it shows "1" where it'd show the name of a blueprint that was given a name.
I suppose somewhere in the code an empty string evaluates to true and further down that's taken for the name...
This is just a minor annoyance that I just noticed while playing, but I thought I'd post it up for completeness sake . This is an unmodded Steam version of the game.[15.34] Unnamed blueprints show "1" when placing
Re: Unnamed blueprints show "1" when placing
That's the number that shows how many items you are holding (1 in this case). So technically NaB, though I do agree that the number should maybe be hidden when showing the blueprint in-world preview.
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Re: Unnamed blueprints show "1" when placing
Oh duh, that's what that's supposed to be. It makes sense from that point of view, but apparently managed to confuse me very well . Cause, thing is, you scroll through the list and see different names there, and once it changes to something that doesn't have a name it suddenly shows the item count. So out of the blue it suddenly functions differently.
Was that really like this ever since the introduction of blueprint books and I just never noticed it?
So one could argue that to avoid confusion here it could be very low priority to hide item counter on unstackable items, or at least blueprints?
Was that really like this ever since the introduction of blueprint books and I just never noticed it?
So one could argue that to avoid confusion here it could be very low priority to hide item counter on unstackable items, or at least blueprints?
Re: [15.34] Unnamed blueprints show "1" when placing
That is a valid point.
Blueprints will never show the 1 when held in cursor in 0.16
Blueprints will never show the 1 when held in cursor in 0.16