But if I visit (re-explore) deleted area, the area looks exactly the same. The same lakes, the same resources, the same trees.
So deleting chunks wont delete chunks? It just hides them from the map? What's the point then?
![Confused :?](./images/smilies/icon_e_confused.gif)
Im guessing the chunk was just generated again, so not a bugandyfth wrote:I tried to delete chunks of the map. (game.player.surface.delete_chunk) These chunks got deleted = removed from the map, market as unexplored world.
But if I visit (re-explore) deleted area, the area looks exactly the same. The same lakes, the same resources, the same trees.
So deleting chunks wont delete chunks? It just hides them from the map? What's the point then?
I can't reproduce the issue,andyfth wrote:But it was re-generated exactly as I left it!
If I removed some trees, they weren't placed there again. If I left some trees, they would be there. If there was lake, that lake was there again in the same shape - but if I landfilled part of the the lake, that part would be landfiled.
Deleting chunks doesn't delete them - it just hide them from the map. So what's the point of deleting chunks? If they are still kept somewhere in game-save-file for later re-exploring. In a same state as before deleting?![]()
Deleting chunks = hidding them from map. Nothing else.
Klonan wrote:I can't reproduce the issue,andyfth wrote:But it was re-generated exactly as I left it!
If I removed some trees, they weren't placed there again. If I left some trees, they would be there. If there was lake, that lake was there again in the same shape - but if I landfilled part of the the lake, that part would be landfiled.
Deleting chunks doesn't delete them - it just hide them from the map. So what's the point of deleting chunks? If they are still kept somewhere in game-save-file for later re-exploring. In a same state as before deleting?![]()
Deleting chunks = hidding them from map. Nothing else.
A deleted chunk is regenerated comepletely as it was before: