Whenever my Player gets near to a Patch of Uranium Ore the Framerate drops severely (noticeably under 60, between 20 and 15). I only experience this with Uranium Ore. My Pc should be able to handle such a load pretty easily. (Ryzen7 1800x@3.85GHz 16Gb Ram & Gtx1070HOF 8Gb VDDR5). I noticed that some people have reported bad frame rate in 0.15 but I didn't find one that was so specific.
Attached are some images with screenshots &the log & the save:
Here you can see the bad framerate & all my settings
Framerate way better same scenario
(edit: my nvidia driver is 384.94 btw)
[15.32] Uranium Ore causes bad Framerate
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- Burner Inserter
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Re: [15.32] Uranium Ore causes bad Framerate
Can you try if changing "Lights render resoltion" to minimum (0.25 I think) improves the FPS?
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Re: [15.32] Uranium Ore causes bad Framerate
changing this to 0.25 does nothing
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Re: [15.32] Uranium Ore causes bad Framerate
Note that this also happens when using the Map + Radar View
Re: [15.32] Uranium Ore causes bad Framerate
Thanks for the screenshots with debug info. I think I fixed it for 0.15.33.
Re: [15.32] Uranium Ore causes bad Framerate
Out of curiosity - what was the culprit here?
Re: [15.32] Uranium Ore causes bad Framerate
On the screenshots I noticed big increase in draw calls (from 239 without uranium ore, to 2067 with uranium). We render draw glow layer over the ore. I move rendering of the glow to higher layer, so it doesn't break batching if uranium ore sprite and the glow sprite don't fall into the same sprite atlas.
Note: I saw the increase in draw call count on my computer too, but didn't experience any FPS drops. I have GTX 750Ti.
Note: I saw the increase in draw call count on my computer too, but didn't experience any FPS drops. I have GTX 750Ti.
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Re: [15.32] Uranium Ore causes bad Framerate
I can confirm that Version 0.15.33 fixes this issue, gliding over uranium ore is now buttery smooth