Hello,
I'm playing a modded game with around 145 Factorissimo surfaces. The game runs fine most of the time (60/60), but it sometimes stutters.
I've noticed that stuttering happens when I move my mouse across different entities. Quickly moving mouse around entities (of any type) causes "Chart Refresh" to take the vast majority of the update time. The debugging option shows that "Chart update" normally is around 0.2 ms, but it rises to 10 ms with peaks of 25 ms when quickly moving mouse around various entities. This causes quite visible and annoying stutter. The rest of the game takes 7 ms to update even with all the mods included. The problem seems to get worse the more surfaces there are. I have several saves of my game and the Chart Refresh time rises seemingly linearly with the amount of surfaces used.
Is this the intended behavior? As right now it seems that Factorio keeps traversing all the surfaces for some reason as soon as I hover on some entity.
Factorio version: 0.15.32
Significant UPS drops when quickly hovering over entities
-
- Long Handed Inserter
- Posts: 68
- Joined: Thu Jan 15, 2015 2:20 pm
- Contact:
Re: Significant UPS drops when quickly hovering over entities
Can you post a list of your mods?
Did This happen in .15.31 or earlier?
Might want to also post your save and modfolder to dropbox/googledrive and link it here.
Did This happen in .15.31 or earlier?
Might want to also post your save and modfolder to dropbox/googledrive and link it here.
-
- Long Handed Inserter
- Posts: 68
- Joined: Thu Jan 15, 2015 2:20 pm
- Contact:
Re: Significant UPS drops when quickly hovering over entities
A link with screenshots showing the UPS drop:
https://imgur.com/a/nokNc
A link with mods folder and the save in question:
https://www.dropbox.com/sh/hktcnhj503uy ... WK9ka?dl=0
This definitely happened with 0.15.31. If I had to guess, I'd say it happened with older versions too, but I can't 100% be sure as I never had this many surfaces in a single game.
EDIT: I've just checked an different older save with 0.14.22 and the issue seems to be present there as well. However the Chart Refresh only rises to 2 ms there. But that game has quite a few less of surfaces.
The list of mods used:
https://imgur.com/a/nokNc
A link with mods folder and the save in question:
https://www.dropbox.com/sh/hktcnhj503uy ... WK9ka?dl=0
This definitely happened with 0.15.31. If I had to guess, I'd say it happened with older versions too, but I can't 100% be sure as I never had this many surfaces in a single game.
EDIT: I've just checked an different older save with 0.14.22 and the issue seems to be present there as well. However the Chart Refresh only rises to 2 ms there. But that game has quite a few less of surfaces.
The list of mods used:
Code: Select all
angelsaddons-oresilos_0.3.1.zip
angelsaddons-petrotrain_0.2.0.zip
angelsaddons-pressuretanks_0.2.0.zip
angelsaddons-warehouses_0.2.1
angelsbioprocessing_0.4.1.zip
angelscomponents_0.2.0.zip
angelsinfiniteores_0.6.11.zip
angelslogistics_0.2.0
angelspetrochem_0.5.13.zip
angelsrefining_0.7.24.zip
angelssmelting_0.3.9.zip
bobassembly_0.15.7.zip
bobelectronics_0.15.3.zip
bobenemies_0.15.2.zip
bobgreenhouse_0.15.2.zip
bobinserters_0.15.1.zip
boblibrary_0.15.8.zip
boblogistics_0.15.6.zip
bobmining_0.15.2.zip
bobmodules_0.15.3.zip
bobores_0.15.6.zip
bobplates_0.15.12.zip
bobpower_0.15.4.zip
bobtech_0.15.3.zip
bobvehicleequipment_0.15.2.zip
bobwarfare_0.15.3.zip
botReplacer_0.15.0.zip
EvoGUI_0.4.205.zip
Factorissimo2_2.1.8
helmod_0.5.7.zip
mod-list.json
mod-settings.json
More_Floors_1.2.3.zip
nixie-tubes_0.15.20.zip
Osmosis_Grouping_0.1.2.zip
quarry_1.6.5.zip
SeaBlock_0.1.6.zip
ShinyAngelGFX_0.15.9.zip
SpaceMod_0.3.0.zip
upgrade-planner_1.4.5.zip
vanilla-loaders_0.15.1.zip
visual-signals_0.15.2.zip
waterworld_1.2.4.zip
what-is-it-really-used-for_1.2.5.zip
Re: Significant UPS drops when quickly hovering over entities
Provide all the information requested please: 51319
-
- Long Handed Inserter
- Posts: 68
- Joined: Thu Jan 15, 2015 2:20 pm
- Contact:
Re: Significant UPS drops when quickly hovering over entities
Updated screenshots:
https://imgur.com/a/8mvzb
Log file:
https://pastebin.com/SXKcvtmG
The save and the mod folder are provided in the previous post.
https://imgur.com/a/8mvzb
Log file:
https://pastebin.com/SXKcvtmG
The save and the mod folder are provided in the previous post.
Re: Significant UPS drops when quickly hovering over entities
Thanks for the report. I found the cause of the problem although it only shows significantly on Linux apparently.
Anyway, it's now fixed for the next version of 0.15 (if there is one) otherwise it will be fixed in 0.16 as well.
Anyway, it's now fixed for the next version of 0.15 (if there is one) otherwise it will be fixed in 0.16 as well.
If you want to get ahold of me I'm almost always on Discord.