Every time it gets to 89% it says it cant launch and to open it through log and when i do that it sends me to console and it gives errors. I run latest update factorio and i play on a mac which I've played on before, its specs are
OS X El Capitan version 10.11.6
Processor 2.4 GHz Intel Core i5
Memory 4GB 1333 MHz DDR3
Graphics Intel HD Graphics 3000 384 MB
I also deleted all my saves so no saves are in my system.
0.000 2017-07-31 17:22:49; Factorio 0.15.31 (build 30773, mac, steam)
0.000 Operating system: Mac OS X 10.11.6
0.000 Not rotating logs.
0.001 Program arguments: "/Users/Tyler/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app"
0.001 Read data path: /Users/Tyler/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app/Contents/data
0.001 Write data path: /Users/Tyler/Library/Application Support/factorio
0.001 Binaries path: /Users/Tyler/Library/Application Support/Steam/steamapps/common
0.012 System info: [CPU: Intel(R) Core(TM) i5-2435M CPU @ 2.40GHz, 4 cores, RAM: 4096MB]
0.018 Display options: [FullScreen: 0] [VSync: 1] [UIScale: 100%] [MultiSampling: OFF] [Screen: 255] [Lang: en]
0.018 Available display adapters: 1
0.018 [0]: resolution 1280x800px at [0,0]
0.018 Create display on adapter 0. Size 1280x720 at position [0, 22].
0.669 Initialised OpenGL:[0] Intel HD Graphics 3000 OpenGL Engine; driver: 2.1 INTEL-10.0.52
1.339 Graphics settings preset: medium
1.339 Graphics options: [Graphics quality: normal] [Video memory usage: high] [Light scale: 25%] [DXT: false]
1.507 Loading mod core 0.0.0 (data.lua)
1.531 Loading mod base 0.15.31 (data.lua)
1.650 Loading mod base 0.15.31 (data-updates.lua)
1.707 Checksum for core: 1998951204
1.707 Checksum of base: 3610659478
2.072 Info PlayerData.cpp:60: Local player-data.json unavailable
2.072 Info PlayerData.cpp:63: Cloud player-data.json available, timestamp 1491163272
2.230 Loaded shader file /Users/Tyler/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app/Contents/data/core/graphics/shaders/game.glsl
2.232 Loaded shader file /Users/Tyler/Library/Application Support/Steam/steamapps/common/Factorio/factorio.app/Contents/data/core/graphics/shaders/zoom-to-world.glsl
2.234 Crop bitmaps.
11.692 Initial atlas bitmap size is 8192
11.705 Created atlas bitmap 8192x8188
11.706 Created atlas bitmap 8192x1635
11.706 Created atlas bitmap 8192x2034
11.706 Created atlas bitmap 8192x1443
11.706 Created atlas bitmap 4096x3644
11.706 Created atlas bitmap 4096x1568
11.706 Created atlas bitmap 4096x1868
49.238 Sprites loaded
49.238 Convert atlas 4096x3644 to: mipmap
Factorio crashed. Generating symbolized stacktrace, please wait ...
#0 0x000000010097abb2 in Logger::logStacktrace(StackTraceInfo*) (in factorio) (Logger.cpp:421)
#1 0x000000010096a6bd in CrashHandler::writeStackTrace() (in factorio) (CrashHandler.cpp:105)
#2 0x000000010096a64e in CrashHandler::SignalHandler(int) (in factorio) (CrashHandler.cpp:237)
#3 0x00007fff8e8ad52a in 0x00007fff8e8ad52a
#4 0x0000000111804500 in 0x0000000111804500
#5 0x00007fff918536df in 0x00007fff918536df
#6 0x00007fff9512c907 in 0x00007fff9512c907
#7 0x000000011090321e in 0x000000011090321e
#8 0x0000000110926987 in 0x0000000110926987
#9 0x000000011092670d in 0x000000011092670d
#10 0x0000000110c0ac8f in 0x0000000110c0ac8f
#11 0x0000000110c0ae6a in 0x0000000110c0ae6a
#12 0x0000000110c0adec in 0x0000000110c0adec
#13 0x0000000110c1e1dc in 0x0000000110c1e1dc
#14 0x000000011056570c in 0x000000011056570c
#15 0x00007fff8a3ec59e in 0x00007fff8a3ec59e
#16 0x0000000100dc4f3a in _al_ogl_unlock_region_new (in factorio) (ogl_lock.c:408)
#17 0x0000000100d643fb in al_unlock_bitmap (in factorio) (bitmap_lock.c:182)
#18 0x0000000100d61d9a in al_clone_bitmap (in factorio) (bitmap.c:648)
#19 0x0000000100d61f33 in al_convert_bitmap (in factorio) (bitmap_type.c:169)
#20 0x000000010039f842 in AtlasSystem::loadSprites(bool) (in factorio) (AtlasSystem.cpp:626)
#21 0x00000001003a0cff in AtlasSystem::tryLoadSpritesWithFallbackToMinimalMode(bool) (in factorio) (AtlasSystem.cpp:0)
#22 0x000000010038f033 in AtlasSystem::build() (in factorio) (AtlasSystem.cpp:984)
#23 0x000000010038b80c in GlobalContext::init(bool, bool, bool) (in factorio) (GlobalContext.cpp:457)
#24 0x00000001007096a2 in MainLoop::run(boost::filesystem::path const&, boost::filesystem::path const&, bool, bool, bool, std::__1::function<void ()>, boost::filesystem::path const&, MainLoop::HeavyMode) (in factorio) (MainLoop.cpp:223)
#25 0x0000000100703fa5 in _al_mangled_main (in factorio) (Main.cpp:1023)
#26 0x0000000100df85b7 in +[AllegroAppDelegate app_main:] (in factorio) (osx_app_delegate.m:230)
#27 0x00007fff952a7c84 in 0x00007fff952a7c84
#28 0x00007fff941d999d in 0x00007fff941d999d
#29 0x00007fff941d991a in 0x00007fff941d991a
#30 0x00007fff941d7351 in 0x00007fff941d7351
57.892 Error Util.cpp:80: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
Factorio crashed. Generating symbolized stacktrace, please wait ...
#0 0x000000010097abb2 in Logger::logStacktrace(StackTraceInfo*) (in factorio) (Logger.cpp:421)
#1 0x000000010096a6bd in CrashHandler::writeStackTrace() (in factorio) (CrashHandler.cpp:105)
#2 0x000000010096a64e in CrashHandler::SignalHandler(int) (in factorio) (CrashHandler.cpp:237)
#3 0x00007fff8e8ad52a in 0x00007fff8e8ad52a
#4 0x000000000000ffff in 0x0000ffff (in factorio)
#5 0x00007fff918536df in 0x00007fff918536df
#6 0x00007fff9512c907 in 0x00007fff9512c907
#7 0x000000011090321e in 0x000000011090321e
#8 0x0000000110926987 in 0x0000000110926987
#9 0x000000011092670d in 0x000000011092670d
#10 0x0000000110c0ac8f in 0x0000000110c0ac8f
#11 0x0000000110c0ae6a in 0x0000000110c0ae6a
#12 0x0000000110c0adec in 0x0000000110c0adec
#13 0x0000000110c1e1dc in 0x0000000110c1e1dc
#14 0x000000011056570c in 0x000000011056570c
#15 0x00007fff8a3ec59e in 0x00007fff8a3ec59e
#16 0x0000000100dc4f3a in _al_ogl_unlock_region_new (in factorio) (ogl_lock.c:408)
#17 0x0000000100d643fb in al_unlock_bitmap (in factorio) (bitmap_lock.c:182)
#18 0x0000000100d6126f in al_destroy_bitmap (in factorio) (bitmap.c:231)
#19 0x0000000100d96be5 in _al_run_destructors (in factorio) (dtor.c:121)
#20 0x0000000100dc7900 in al_uninstall_system (in factorio) (system.c:305)
#21 0x00007fff91854451 in 0x00007fff91854451
#22 0x00007fff91854767 in 0x00007fff91854767
#23 0x000000010096a658 in 0x000000010096a658 (in factorio)
#24 0x00007fff8e8ad52a in 0x00007fff8e8ad52a
#25 0x0000000111804500 in 0x0000000111804500
#26 0x00007fff918536df in 0x00007fff918536df
#27 0x00007fff9512c907 in 0x00007fff9512c907
#28 0x000000011090321e in 0x000000011090321e
#29 0x0000000110926987 in 0x0000000110926987
#30 0x000000011092670d in 0x000000011092670d
#31 0x0000000110c0ac8f in 0x0000000110c0ac8f
#32 0x0000000110c0ae6a in 0x0000000110c0ae6a
#33 0x0000000110c0adec in 0x0000000110c0adec
#34 0x0000000110c1e1dc in 0x0000000110c1e1dc
#35 0x000000011056570c in 0x000000011056570c
#36 0x00007fff8a3ec59e in 0x00007fff8a3ec59e
#37 0x0000000100dc4f3a in _al_ogl_unlock_region_new (in factorio) (ogl_lock.c:408)
#38 0x0000000100d643fb in al_unlock_bitmap (in factorio) (bitmap_lock.c:182)
#39 0x0000000100d61d9a in al_clone_bitmap (in factorio) (bitmap.c:648)
#40 0x0000000100d61f33 in al_convert_bitmap (in factorio) (bitmap_type.c:169)
#41 0x000000010039f842 in AtlasSystem::loadSprites(bool) (in factorio) (AtlasSystem.cpp:626)
#42 0x00000001003a0cff in AtlasSystem::tryLoadSpritesWithFallbackToMinimalMode(bool) (in factorio) (AtlasSystem.cpp:0)
#43 0x000000010038f033 in AtlasSystem::build() (in factorio) (AtlasSystem.cpp:984)
#44 0x000000010038b80c in GlobalContext::init(bool, bool, bool) (in factorio) (GlobalContext.cpp:457)
#45 0x00000001007096a2 in MainLoop::run(boost::filesystem::path const&, boost::filesystem::path const&, bool, bool, bool, std::__1::function<void ()>, boost::filesystem::path const&, MainLoop::HeavyMode) (in factorio) (MainLoop.cpp:223)
#46 0x0000000100703fa5 in _al_mangled_main (in factorio) (Main.cpp:1023)
#47 0x0000000100df85b7 in +[AllegroAppDelegate app_main:] (in factorio) (osx_app_delegate.m:230)
#48 0x00007fff952a7c84 in 0x00007fff952a7c84
#49 0x00007fff941d999d in 0x00007fff941d999d
#50 0x00007fff941d991a in 0x00007fff941d991a
#51 0x00007fff941d7351 in 0x00007fff941d7351
67.090 Error Util.cpp:80: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
I cant open factorio on steam
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- Manual Inserter
- Posts: 2
- Joined: Mon Jul 31, 2017 11:24 pm
- Contact:
Re: I cant open factorio on steam
Hello, there seems to be a bug in detecting proper default graphics settings for your system. It should be fixed for 0.15.32.
For now, try to open Factorio properties in Steam library, and set launch options to
For now, try to open Factorio properties in Steam library, and set launch options to
Code: Select all
--gfx-safe-mode