Just joint multiplayer server (redmew) and within 1min a desync. I was standing still al the time.
Attached the log, the desync upload is still underway. Will add that to this post asap
edit-
here is the report.
https://drive.google.com/file/d/0B5J8wu ... sp=sharing
[posila] [0.15.31] Desync report
[posila] [0.15.31] Desync report
- Attachments
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- factorio-current.log
- (1.59 MiB) Downloaded 113 times
Re: [posila] [0.15.31] Desync report
Thanks for the report. Does it happen more often?
The most significant difference in server and desynced client version is inserter at position {588.5, 315.5} which is 1-tick off in the desynced version.
The most significant difference in server and desynced client version is inserter at position {588.5, 315.5} which is 1-tick off in the desynced version.
Re: [posila] [0.15.31] Desync report
When it happend, a other user desynced at the same time, about 12users where online. I only desynced one time.
I don't have a copy of the map, and the redmew server already changed maps a few times.
Maybe the server owner still has some logs.
I cannot provide more information, i am sorry.
I don't have a copy of the map, and the redmew server already changed maps a few times.
Maybe the server owner still has some logs.
I cannot provide more information, i am sorry.