Acid Ammo for tank and flamer
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Re: Acid Ammo for tank and flamer
Acid ammo is something I considered for use in the flame thrower for my mod.
I did ultimately abandon the idea, but it's not a bad one.
The biggest problem (and reason why I abandoned it) is that although guns (including gun turret) have a weapon defined by the ammo, Flame thrower turrets have a weapon defined by the turret, and therefore simply allowing acid to pump into it would just give the same flame weapon(projectile). You'd need to make an entirely different turret for it to shoot acid.
Though, if you're talking about modifications to the base game, or even modding API additions, allowing a flame turret to shoot different weapons(projectiles) depending on fluid would be a good idea in my opinion.
To note: Biters, Equipment grid weapons, combat robots, (Worm)Turrets and Laser turrets all also have a weapon based on the entity (Which makes sense since none of those take ammo, they either fire for free, or take electricity)
I did ultimately abandon the idea, but it's not a bad one.
The biggest problem (and reason why I abandoned it) is that although guns (including gun turret) have a weapon defined by the ammo, Flame thrower turrets have a weapon defined by the turret, and therefore simply allowing acid to pump into it would just give the same flame weapon(projectile). You'd need to make an entirely different turret for it to shoot acid.
Though, if you're talking about modifications to the base game, or even modding API additions, allowing a flame turret to shoot different weapons(projectiles) depending on fluid would be a good idea in my opinion.
To note: Biters, Equipment grid weapons, combat robots, (Worm)Turrets and Laser turrets all also have a weapon based on the entity (Which makes sense since none of those take ammo, they either fire for free, or take electricity)
Re: Acid Ammo for tank and flamer
Ahhh, thankyou for the clarifications, I had assumed there was some layer of complexity I was unaware of in the potential implementation of the idea but that actually makes a hell of a lot of sense!