if you only replaced half the reactors, take a look at the speed at which the fuel cells are consumed between one that was replaced and one that was not and see if they are the same. If I recall when I replaced a reactor I watched it burn through most of a fuel cell while an adjacent reactor that I did not replace barely touch its, perhaps only the output is recalculated.jonatkins wrote:Ditto, thanks! In fact, it seems like you only need to remove/replace half the reactors - enough that the neighbour bonuses are recalculated - hints to what the bug is.
And as for solar, yes, I noticed that after trying this mod again my solar output hasn't doubled in the power usage graphs, unlike the production/consumption for everything else.
I'll take a look again at solar panels and roboports when I get a chance. I really appreciate the reports, thanks!