Hey,
if a mod throws an error on start and i click on disable listed mod all mods including base are disabled.
I suggest a compiler test for disallow basemod deactivation.
Greetings, steinio.
[15.30] Disable listed mods deactivates all mods
- steinio
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[15.30] Disable listed mods deactivates all mods
- Attachments
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- factorio-previous.log
- (20.54 KiB) Downloaded 331 times
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- factorio-current.log
- (2.57 KiB) Downloaded 372 times
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- mod-list.json
- (14.74 KiB) Downloaded 337 times
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Rseding91
- Factorio Staff

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Re: [15.30] Disable listed mods deactivates all mods
Can you post the mod(s) you're using that reproduce the problem?
If you want to get ahold of me I'm almost always on Discord.
- steinio
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Re: [15.30] Disable listed mods deactivates all mods
https://houseofsteinert.hopto.org/mods.zipRseding91 wrote:Can you post the mod(s) you're using that reproduce the problem?
I can reproduce it in 100% of starts if you delete the mods-list.json and click on disable listed mods.
Then Factorio restarts and complains about missing noise layers. Select again disable all mods and Factorio starts only with base mod.
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posila
- Former Staff

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Re: [15.30] Disable listed mods deactivates all mods
Thanks for the report.
Fixed for next release.
Fixed for next release.
