Hmm, I changed red-desert-rock-medium from decorative to entity and forgot. I haven't expected to have it any effect on generation of other entities. I'll rollback the change. We can leave it for 0.16AntiElite wrote:Could you also add the changes to Map Generation? Seeds in 0.15.27 are different from 0.15.28 ones. What changed?
Version 0.15.28
Re: Version 0.15.28
Re: Version 0.15.28
Huh. Never expected that to have such influence hahaha. Thanks!posila wrote:Hmm, I changed red-desert-rock-medium from decorative to entity and forgot. I haven't expected to have it any effect on generation of other entities. I'll rollback the change. We can leave it for 0.16AntiElite wrote:Could you also add the changes to Map Generation? Seeds in 0.15.27 are different from 0.15.28 ones. What changed?
Re: Version 0.15.28
Goooood goooodWarning icon for logistic chests that are not in a reach of roboport.
Train stop names are rendered at 45 degrees to better show names.
Re: Version 0.15.28
Please, make the 45 degrees names a optional.
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- Please, make the 45 degrees names a optional. :(
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Re: Version 0.15.28
There will be "show-train-stop-names-at-angle" in config.ini in 0.15.29, but it won't be exposed in game GUI yet.Jouquer wrote:Please, make the 45 degrees names a optional.
Re: Version 0.15.28
Maybe it can be set individually for each trainstop in the trainstop UI ?
Re: Version 0.15.28
An option to set the angle for each stop in degree would be nice.Pe334 wrote:Maybe it can be set individually for each trainstop in the trainstop UI ?
I would like my vertical stops having vertical aligned names while horizontal stops keep their horizontal orientation.
My Mods: mods.factorio.com
Re: Version 0.15.28
Maybe an option so that we can click on the train stop, and using the mouse wheel, we can rotate the angle?
Re: Version 0.15.28
How about we do 22.5 degree train stops so it doesn't mess up people's diagonal or straight stations? (note: this might mess them both up but hopefully not.)
There are 10 types of people: those who get this joke and those who don't.
Re: Version 0.15.28
Thank you, that is very much appreciated ^,^posila wrote:There will be "show-train-stop-names-at-angle" in config.ini in 0.15.29, but it won't be exposed in game GUI yet.Jouquer wrote:Please, make the 45 degrees names a optional.
Re: Version 0.15.28
Setting it up per train stop would be the best. Instead of stuffed away in some settings page or config file.Optera wrote:An option to set the angle for each stop in degree would be nice.Pe334 wrote:Maybe it can be set individually for each trainstop in the trainstop UI ?
I would like my vertical stops having vertical aligned names while horizontal stops keep their horizontal orientation.
Re: Version 0.15.28
You see how different trainstops can be build so horizontal is sometimes bad und 45° is sometimes bad, but one of this two Options help in 99% of all layouts I think.
Re: Version 0.15.28
That just put me on the floor ! - going to tweet it nowTurbofant wrote:Made my day!MrGrim wrote:As somebody who doesn't use the spacebar heating feature, thanks for the diagonal station names.
For those who didn't get that referece: https://xkcd.com/1172/
Re: Version 0.15.28
I agree to Optera's idea.Optera wrote:I would like my vertical stops having vertical aligned names while horizontal stops keep their horizontal orientation.
There is no "one size fits all"-solution anyways for the labels because of the way parallel stops are oriented either horizontally or vertically.
The 45° Solution might seem like a compromise but it is just "urgh" to look at... Feels unnatural.
Re: Version 0.15.28
Definitely display angle should be a stop specific option and not a general one.
Re: Version 0.15.28
im not know if this is intendent but after use on my new game machinegun turret the turret lost his 100% damage bonus.
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Re: Version 0.15.28
agreed per train stop is the better option. i don't mind the 45, but having the option to have horizontal, vertical, or 45 in each train stop individually would allow for the maximum configurability and flexibility to different play styles, and layout situations.Optera wrote:An option to set the angle for each stop in degree would be nice.Pe334 wrote:Maybe it can be set individually for each trainstop in the trainstop UI ?
I would like my vertical stops having vertical aligned names while horizontal stops keep their horizontal orientation.
Re: Version 0.15.28
Funny how many like a proposal i made more as an ironic joke.
Train stop ui is pretty cluttered already, but all current options have impact on train operation. A field just for stop name orientation feels out of place.
The sane approach is to have the render detect overlapping text and place it accordingly.
Modern 3d engines detect overlapping leaves and place shadows accordingly, so performance shouldn't be the issue. Especially as these texts are static and change only on stop build/removal or rename.
Train stop ui is pretty cluttered already, but all current options have impact on train operation. A field just for stop name orientation feels out of place.
The sane approach is to have the render detect overlapping text and place it accordingly.
Modern 3d engines detect overlapping leaves and place shadows accordingly, so performance shouldn't be the issue. Especially as these texts are static and change only on stop build/removal or rename.
My Mods: mods.factorio.com
Re: Version 0.15.28
Where to enter window-size ?
My native language is russian. Sorry if my messages are difficult to read.
Re: Version 0.15.28
If you play on Steam, open Factorio properties in Steam library and click "Set launch options" button.WIZ4 wrote:Where to enter window-size ?
If you have standalone version, create Factorio shortcut, open properties of the shortcut and add it after factorio.exe in Target.