Code: Select all
62.284 Info UDPSocket.cpp:27: Opening socket at (0.0.0.0:0)
66.798 Info UDPSocket.cpp:235: Socket closed
66.799 Joining game 83.87.174.158:34199
66.799 Info UDPSocket.cpp:33: Opening socket
66.800 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(Ready) to(Connecting)
68.116 Error ClientMultiplayerManager.cpp:90: MultiplayerManager failed: multiplayer.not-received-connection-accept-reply
68.116 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(Connecting) to(InitializationFailed)
68.968 Info ClientMultiplayerManager.cpp:177: Quitting multiplayer connection.
68.968 Info ClientMultiplayerManager.cpp:539: MapTick(-1) changing state from(InitializationFailed) to(Disconnected)
69.008 Info UDPSocket.cpp:235: Socket closed
Game works fine on other servers. Could it be related to this specific server running on 34199 instead of the default?