Ratzap wrote:There's a catch 22 problem with the new version.
You put all wood production with the new building (that's fine) but it's included in coal processing 1. To get that requires electricity, that means at least 1 electric pole. That pole however needs wood but we can't process raw wood to wood without the building. Check-mate.
Options would be take the tech requirement off the building, give the player a building, poles or some wood. You could have a techless building for the start phase and the 'real' one unlocked later.
Youre right. A new version will come when i wake up.