I get with the version [0.15.27] every 5 minutes a server crash!
Here is the log:
Log
is a Vanilla Server0.000 2017-07-04 16:50:09; Factorio 0.15.27 (build 30601, linux64, headless)
29.052 Info ServerMultiplayerManager.cpp:671: mapTick(3098538) changing state from(InGame) to(InGameSavingMap)
29.103 Info ServerMultiplayerManager.cpp:755: mapTick(3098538) received stateChanged peerID(1) oldState(Ready) newState(ConnectedWaitingForMap)
29.673 Info ServerMultiplayerManager.cpp:815: MapTick(3098538) Serving map(/opt/factorio/reddexx_40038/temp/mp-save-0.zip) for peer(1) size(8162881) crc(4150098344)
29.673 Info ServerMultiplayerManager.cpp:671: mapTick(3098538) changing state from(InGameSavingMap) to(InGame)
29.774 Info ServerMultiplayerManager.cpp:755: mapTick(3098538) received stateChanged peerID(1) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
36.375 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(78.48.219.72:61020)
36.375 Refusing connection for address (78.48.219.72:61020), username (PauklerLP). UserVerificationMissing
37.065 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(78.48.219.72:54061)
37.065 Info ServerRouter.cpp:389: Replying to connectionRequest for address(78.48.219.72:54061).
37.065 Info ServerSynchronizer.cpp:552: nextHeartbeatSequenceNumber(1045) adding peer(2)
37.082 Info ServerMultiplayerManager.cpp:671: mapTick(3098538) changing state from(InGame) to(InGameSavingMap)
37.133 Info ServerMultiplayerManager.cpp:755: mapTick(3098538) received stateChanged peerID(2) oldState(Ready) newState(ConnectedWaitingForMap)
37.721 Info ServerMultiplayerManager.cpp:815: MapTick(3098538) Serving map(/opt/factorio/reddexx_40038/temp/mp-save-1.zip) for peer(2) size(8162881) crc(3204438887)
37.721 Info ServerMultiplayerManager.cpp:671: mapTick(3098538) changing state from(InGameSavingMap) to(InGame)
37.823 Info ServerMultiplayerManager.cpp:755: mapTick(3098538) received stateChanged peerID(2) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
41.137 Info ServerMultiplayerManager.cpp:755: mapTick(3098538) received stateChanged peerID(2) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
41.670 Info ServerMultiplayerManager.cpp:755: mapTick(3098569) received stateChanged peerID(2) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
41.672 Info ServerMultiplayerManager.cpp:755: mapTick(3098570) received stateChanged peerID(2) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures)
41.673 Info GameActionHandler.cpp:3323: MapTick (3098570) processed PlayerJoinGame peerID(2) playerIndex(3) mode(connect )
41.800 Info ServerMultiplayerManager.cpp:755: mapTick(3098577) received stateChanged peerID(2) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame)
42.761 Info ServerMultiplayerManager.cpp:755: mapTick(3098635) received stateChanged peerID(1) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
43.548 Info ServerMultiplayerManager.cpp:755: mapTick(3098682) received stateChanged peerID(1) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
43.798 Info ServerMultiplayerManager.cpp:755: mapTick(3098697) received stateChanged peerID(1) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures)
43.798 Info GameActionHandler.cpp:3323: MapTick (3098697) processed PlayerJoinGame peerID(1) playerIndex(19) mode(connect )
43.912 Info ServerMultiplayerManager.cpp:755: mapTick(3098704) received stateChanged peerID(1) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame)
54.533 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(37.201.7.151:63743)
54.533 Refusing connection for address (37.201.7.151:63743), username (Reddexx). UserVerificationMissing
55.212 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(37.201.7.151:63641)
55.212 Info ServerRouter.cpp:389: Replying to connectionRequest for address(37.201.7.151:63641).
55.212 Info ServerSynchronizer.cpp:552: nextHeartbeatSequenceNumber(1540) adding peer(3)
55.232 Info ServerMultiplayerManager.cpp:671: mapTick(3099383) changing state from(InGame) to(InGameSavingMap)
55.266 Info ServerMultiplayerManager.cpp:755: mapTick(3099383) received stateChanged peerID(3) oldState(Ready) newState(ConnectedWaitingForMap)
55.835 Info ServerMultiplayerManager.cpp:815: MapTick(3099383) Serving map(/opt/factorio/reddexx_40038/temp/mp-save-2.zip) for peer(3) size(8164708) crc(2641579354)
55.835 Info ServerMultiplayerManager.cpp:671: mapTick(3099383) changing state from(InGameSavingMap) to(InGame)
55.906 Info ServerMultiplayerManager.cpp:755: mapTick(3099388) received stateChanged peerID(3) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
58.302 Info ServerMultiplayerManager.cpp:755: mapTick(3099531) received stateChanged peerID(3) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
58.888 Info ServerMultiplayerManager.cpp:755: mapTick(3099567) received stateChanged peerID(3) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
59.223 Info ServerMultiplayerManager.cpp:755: mapTick(3099587) received stateChanged peerID(3) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures)
59.224 Info GameActionHandler.cpp:3323: MapTick (3099587) processed PlayerJoinGame peerID(3) playerIndex(0) mode(connect )
59.318 Info ServerMultiplayerManager.cpp:755: mapTick(3099592) received stateChanged peerID(3) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame)
62.901 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(79.226.34.131:60977)
62.901 Refusing connection for address (79.226.34.131:60977), username (RG.Fe4r). UserVerificationMissing
63.598 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(79.226.34.131:50954)
63.598 Info ServerRouter.cpp:389: Replying to connectionRequest for address(79.226.34.131:50954).
63.598 Info ServerSynchronizer.cpp:552: nextHeartbeatSequenceNumber(1764) adding peer(4)
63.618 Info ServerMultiplayerManager.cpp:671: mapTick(3099850) changing state from(InGame) to(InGameSavingMap)
63.652 Info ServerMultiplayerManager.cpp:755: mapTick(3099850) received stateChanged peerID(4) oldState(Ready) newState(ConnectedWaitingForMap)
64.208 Info ServerMultiplayerManager.cpp:815: MapTick(3099850) Serving map(/opt/factorio/reddexx_40038/temp/mp-save-3.zip) for peer(4) size(8162017) crc(2839815012)
64.208 Info ServerMultiplayerManager.cpp:671: mapTick(3099850) changing state from(InGameSavingMap) to(InGame)
64.301 Info ServerMultiplayerManager.cpp:755: mapTick(3099856) received stateChanged peerID(4) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
67.693 Info ServerMultiplayerManager.cpp:755: mapTick(3100060) received stateChanged peerID(4) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
68.224 Info ServerMultiplayerManager.cpp:755: mapTick(3100092) received stateChanged peerID(4) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
68.607 Info ServerMultiplayerManager.cpp:755: mapTick(3100115) received stateChanged peerID(4) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures)
68.607 Info GameActionHandler.cpp:3323: MapTick (3100115) processed PlayerJoinGame peerID(4) playerIndex(17) mode(connect )
68.688 Info ServerMultiplayerManager.cpp:755: mapTick(3100120) received stateChanged peerID(4) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame)
104.587 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(31.17.255.156:32284)
104.587 Refusing connection for address (31.17.255.156:32284), username (horoxx). UserVerificationMissing
105.415 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(31.17.255.156:32278)
105.415 Info ServerRouter.cpp:389: Replying to connectionRequest for address(31.17.255.156:32278).
105.415 Info ServerSynchronizer.cpp:552: nextHeartbeatSequenceNumber(2862) adding peer(5)
105.434 Info ServerMultiplayerManager.cpp:671: mapTick(3102324) changing state from(InGame) to(InGameSavingMap)
105.518 Info ServerMultiplayerManager.cpp:755: mapTick(3102324) received stateChanged peerID(5) oldState(Ready) newState(ConnectedWaitingForMap)
106.039 Info ServerMultiplayerManager.cpp:815: MapTick(3102324) Serving map(/opt/factorio/reddexx_40038/temp/mp-save-4.zip) for peer(5) size(8203260) crc(932568939)
106.040 Info ServerMultiplayerManager.cpp:671: mapTick(3102324) changing state from(InGameSavingMap) to(InGame)
106.114 Info ServerMultiplayerManager.cpp:755: mapTick(3102329) received stateChanged peerID(5) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
109.805 Info ServerMultiplayerManager.cpp:755: mapTick(3102551) received stateChanged peerID(5) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
110.474 Info ServerMultiplayerManager.cpp:755: mapTick(3102591) received stateChanged peerID(5) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
110.929 Info ServerMultiplayerManager.cpp:755: mapTick(3102618) received stateChanged peerID(5) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures)
110.929 Info GameActionHandler.cpp:3323: MapTick (3102618) processed PlayerJoinGame peerID(5) playerIndex(2) mode(connect )
111.025 Info ServerMultiplayerManager.cpp:755: mapTick(3102624) received stateChanged peerID(5) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame)
234.022 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(84.46.17.176:64051)
234.023 Refusing connection for address (84.46.17.176:64051), username (Kleinerdeal). UserVerificationMissing
234.690 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(84.46.17.176:51500)
234.690 Info ServerRouter.cpp:389: Replying to connectionRequest for address(84.46.17.176:51500).
234.690 Info ServerSynchronizer.cpp:552: nextHeartbeatSequenceNumber(6220) adding peer(6)
234.709 Info ServerMultiplayerManager.cpp:671: mapTick(3110045) changing state from(InGame) to(InGameSavingMap)
234.760 Info ServerMultiplayerManager.cpp:755: mapTick(3110045) received stateChanged peerID(6) oldState(Ready) newState(ConnectedWaitingForMap)
235.296 Info ServerMultiplayerManager.cpp:815: MapTick(3110045) Serving map(/opt/factorio/reddexx_40038/temp/mp-save-5.zip) for peer(6) size(8181135) crc(3822042452)
235.297 Info ServerMultiplayerManager.cpp:671: mapTick(3110045) changing state from(InGameSavingMap) to(InGame)
235.392 Info ServerMultiplayerManager.cpp:755: mapTick(3110052) received stateChanged peerID(6) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
237.702 Info ServerMultiplayerManager.cpp:755: mapTick(3110190) received stateChanged peerID(6) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
238.531 Info ServerMultiplayerManager.cpp:755: mapTick(3110240) received stateChanged peerID(6) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
238.853 Info ServerMultiplayerManager.cpp:755: mapTick(3110259) received stateChanged peerID(6) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures)
238.853 Info GameActionHandler.cpp:3323: MapTick (3110259) processed PlayerJoinGame peerID(6) playerIndex(9) mode(connect )
238.966 Info ServerMultiplayerManager.cpp:755: mapTick(3110266) received stateChanged peerID(6) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame)
773.863 code:28, 1c; Operation too slow. Less than 1 bytes/sec transferred the last 20 seconds
773.864 Info HttpSharedState.cpp:109: Downloading https://multiplayer.factorio.com/post-g ... at/2580306
773.864 Info HttpSharedState.cpp:111: Status code: 0
773.864 Info MatchingServer.cpp:144: Failed to sendHeartbeat to the multiplayer matching server: Operation too slow. Less than 1 bytes/sec transferred the last 20 seconds
774.278 Info ServerMultiplayerManager.cpp:600: Matching server connection resumed
833.863 code:28, 1c; Operation too slow. Less than 1 bytes/sec transferred the last 20 seconds
833.863 Info HttpSharedState.cpp:109: Downloading https://multiplayer.factorio.com/post-g ... at/2580306
833.863 Info HttpSharedState.cpp:111: Status code: 0
833.863 Info MatchingServer.cpp:144: Failed to sendHeartbeat to the multiplayer matching server: Operation too slow. Less than 1 bytes/sec transferred the last 20 seconds
834.304 Info ServerMultiplayerManager.cpp:600: Matching server connection resumed
1031.930 Info ServerMultiplayerManager.cpp:859: Disconnect notification for peer (5)
1031.931 Info ServerMultiplayerManager.cpp:755: mapTick(3157733) received stateChanged peerID(5) oldState(InGame) newState(DisconnectScheduled)
1031.931 Info ServerSynchronizer.cpp:570: nextHeartbeatSequenceNumber(26734) removing peer(5).
1174.199 Error CrashHandler.cpp:232: Received SIGSEGV
Factorio crashed. Generating symbolized stacktrace, please wait ...
1175.878 Warning Logger.cpp:396: Symbols.size() == 23, usedSize == 17
#0 0x00000000009eda8d in logStacktrace at /tmp/factorio-RDqsAi/src/Util/Logger.cpp:421
#1 0x00000000007452e0 in writeStackTrace at /tmp/factorio-RDqsAi/src/Util/CrashHandler.cpp:105
#2 0x0000000000745564 in SignalHandler at /tmp/factorio-RDqsAi/src/Util/CrashHandler.cpp:237
#3 0x00007f5e18a0f0e0 in ?? at ??:0
#4 0x0000000000c05cc2 in transferNextInQueue at /tmp/factorio-RDqsAi/src/Blueprint/BlueprintLibrary.cpp:915
#5 0x0000000000c06411 in updateTransferQueue at /tmp/factorio-RDqsAi/src/Blueprint/BlueprintLibrary.cpp:652
#6 0x0000000000c064c7 in updateBlueprintTransferQueue at /tmp/factorio-RDqsAi/src/GameActionHandler.cpp:1065
#7 0x0000000000945bf9 in actionPerformed at /tmp/factorio-RDqsAi/src/GameActionHandler.cpp:262 (discriminator 4)
#8 0x000000000063fb3c in flushToListeners at /tmp/factorio-RDqsAi/src/Input/InputHandler.cpp:55
#9 0x000000000063fc24 in flushActions at /tmp/factorio-RDqsAi/src/Input/InputHandler.cpp:48
#10 0x0000000000c04995 in flushActions at /tmp/factorio-RDqsAi/src/Net/NetworkInputHandler.cpp:158
#11 0x0000000000c13d24 in nextTick at /tmp/factorio-RDqsAi/src/Input/InputHandler.cpp:38
#12 0x0000000000e2a8d3 in nextTick at /tmp/factorio-RDqsAi/src/Net/NetworkInputHandler.cpp:117
#13 0x0000000000e2b661 in tryToApplyNextTickClosure at /tmp/factorio-RDqsAi/src/Net/NetworkInputHandler.cpp:110
#14 0x0000000000eebfe2 in updateMultiplayerInputInternal at /tmp/factorio-RDqsAi/src/Net/ServerMultiplayerManager.cpp:622
#15 0x00007f5e189fbb45 in gameUpdateStep at /tmp/factorio-RDqsAi/src/MainLoop.cpp:897
#16 0x0000000000406e69 in getBaseMultiplayerManager at /tmp/factorio-RDqsAi/src/GlobalContext.cpp:1168
1177.483 Warning Logger.cpp:396: Symbols.size() == 22, usedSize == 16
1177.483 Error CrashHandler.cpp:106: Map tick at moment of crash: 3166269
1177.483 Error Util.cpp:80: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
29.052 Info ServerMultiplayerManager.cpp:671: mapTick(3098538) changing state from(InGame) to(InGameSavingMap)
29.103 Info ServerMultiplayerManager.cpp:755: mapTick(3098538) received stateChanged peerID(1) oldState(Ready) newState(ConnectedWaitingForMap)
29.673 Info ServerMultiplayerManager.cpp:815: MapTick(3098538) Serving map(/opt/factorio/reddexx_40038/temp/mp-save-0.zip) for peer(1) size(8162881) crc(4150098344)
29.673 Info ServerMultiplayerManager.cpp:671: mapTick(3098538) changing state from(InGameSavingMap) to(InGame)
29.774 Info ServerMultiplayerManager.cpp:755: mapTick(3098538) received stateChanged peerID(1) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
36.375 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(78.48.219.72:61020)
36.375 Refusing connection for address (78.48.219.72:61020), username (PauklerLP). UserVerificationMissing
37.065 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(78.48.219.72:54061)
37.065 Info ServerRouter.cpp:389: Replying to connectionRequest for address(78.48.219.72:54061).
37.065 Info ServerSynchronizer.cpp:552: nextHeartbeatSequenceNumber(1045) adding peer(2)
37.082 Info ServerMultiplayerManager.cpp:671: mapTick(3098538) changing state from(InGame) to(InGameSavingMap)
37.133 Info ServerMultiplayerManager.cpp:755: mapTick(3098538) received stateChanged peerID(2) oldState(Ready) newState(ConnectedWaitingForMap)
37.721 Info ServerMultiplayerManager.cpp:815: MapTick(3098538) Serving map(/opt/factorio/reddexx_40038/temp/mp-save-1.zip) for peer(2) size(8162881) crc(3204438887)
37.721 Info ServerMultiplayerManager.cpp:671: mapTick(3098538) changing state from(InGameSavingMap) to(InGame)
37.823 Info ServerMultiplayerManager.cpp:755: mapTick(3098538) received stateChanged peerID(2) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
41.137 Info ServerMultiplayerManager.cpp:755: mapTick(3098538) received stateChanged peerID(2) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
41.670 Info ServerMultiplayerManager.cpp:755: mapTick(3098569) received stateChanged peerID(2) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
41.672 Info ServerMultiplayerManager.cpp:755: mapTick(3098570) received stateChanged peerID(2) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures)
41.673 Info GameActionHandler.cpp:3323: MapTick (3098570) processed PlayerJoinGame peerID(2) playerIndex(3) mode(connect )
41.800 Info ServerMultiplayerManager.cpp:755: mapTick(3098577) received stateChanged peerID(2) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame)
42.761 Info ServerMultiplayerManager.cpp:755: mapTick(3098635) received stateChanged peerID(1) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
43.548 Info ServerMultiplayerManager.cpp:755: mapTick(3098682) received stateChanged peerID(1) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
43.798 Info ServerMultiplayerManager.cpp:755: mapTick(3098697) received stateChanged peerID(1) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures)
43.798 Info GameActionHandler.cpp:3323: MapTick (3098697) processed PlayerJoinGame peerID(1) playerIndex(19) mode(connect )
43.912 Info ServerMultiplayerManager.cpp:755: mapTick(3098704) received stateChanged peerID(1) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame)
54.533 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(37.201.7.151:63743)
54.533 Refusing connection for address (37.201.7.151:63743), username (Reddexx). UserVerificationMissing
55.212 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(37.201.7.151:63641)
55.212 Info ServerRouter.cpp:389: Replying to connectionRequest for address(37.201.7.151:63641).
55.212 Info ServerSynchronizer.cpp:552: nextHeartbeatSequenceNumber(1540) adding peer(3)
55.232 Info ServerMultiplayerManager.cpp:671: mapTick(3099383) changing state from(InGame) to(InGameSavingMap)
55.266 Info ServerMultiplayerManager.cpp:755: mapTick(3099383) received stateChanged peerID(3) oldState(Ready) newState(ConnectedWaitingForMap)
55.835 Info ServerMultiplayerManager.cpp:815: MapTick(3099383) Serving map(/opt/factorio/reddexx_40038/temp/mp-save-2.zip) for peer(3) size(8164708) crc(2641579354)
55.835 Info ServerMultiplayerManager.cpp:671: mapTick(3099383) changing state from(InGameSavingMap) to(InGame)
55.906 Info ServerMultiplayerManager.cpp:755: mapTick(3099388) received stateChanged peerID(3) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
58.302 Info ServerMultiplayerManager.cpp:755: mapTick(3099531) received stateChanged peerID(3) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
58.888 Info ServerMultiplayerManager.cpp:755: mapTick(3099567) received stateChanged peerID(3) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
59.223 Info ServerMultiplayerManager.cpp:755: mapTick(3099587) received stateChanged peerID(3) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures)
59.224 Info GameActionHandler.cpp:3323: MapTick (3099587) processed PlayerJoinGame peerID(3) playerIndex(0) mode(connect )
59.318 Info ServerMultiplayerManager.cpp:755: mapTick(3099592) received stateChanged peerID(3) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame)
62.901 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(79.226.34.131:60977)
62.901 Refusing connection for address (79.226.34.131:60977), username (RG.Fe4r). UserVerificationMissing
63.598 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(79.226.34.131:50954)
63.598 Info ServerRouter.cpp:389: Replying to connectionRequest for address(79.226.34.131:50954).
63.598 Info ServerSynchronizer.cpp:552: nextHeartbeatSequenceNumber(1764) adding peer(4)
63.618 Info ServerMultiplayerManager.cpp:671: mapTick(3099850) changing state from(InGame) to(InGameSavingMap)
63.652 Info ServerMultiplayerManager.cpp:755: mapTick(3099850) received stateChanged peerID(4) oldState(Ready) newState(ConnectedWaitingForMap)
64.208 Info ServerMultiplayerManager.cpp:815: MapTick(3099850) Serving map(/opt/factorio/reddexx_40038/temp/mp-save-3.zip) for peer(4) size(8162017) crc(2839815012)
64.208 Info ServerMultiplayerManager.cpp:671: mapTick(3099850) changing state from(InGameSavingMap) to(InGame)
64.301 Info ServerMultiplayerManager.cpp:755: mapTick(3099856) received stateChanged peerID(4) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
67.693 Info ServerMultiplayerManager.cpp:755: mapTick(3100060) received stateChanged peerID(4) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
68.224 Info ServerMultiplayerManager.cpp:755: mapTick(3100092) received stateChanged peerID(4) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
68.607 Info ServerMultiplayerManager.cpp:755: mapTick(3100115) received stateChanged peerID(4) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures)
68.607 Info GameActionHandler.cpp:3323: MapTick (3100115) processed PlayerJoinGame peerID(4) playerIndex(17) mode(connect )
68.688 Info ServerMultiplayerManager.cpp:755: mapTick(3100120) received stateChanged peerID(4) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame)
104.587 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(31.17.255.156:32284)
104.587 Refusing connection for address (31.17.255.156:32284), username (horoxx). UserVerificationMissing
105.415 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(31.17.255.156:32278)
105.415 Info ServerRouter.cpp:389: Replying to connectionRequest for address(31.17.255.156:32278).
105.415 Info ServerSynchronizer.cpp:552: nextHeartbeatSequenceNumber(2862) adding peer(5)
105.434 Info ServerMultiplayerManager.cpp:671: mapTick(3102324) changing state from(InGame) to(InGameSavingMap)
105.518 Info ServerMultiplayerManager.cpp:755: mapTick(3102324) received stateChanged peerID(5) oldState(Ready) newState(ConnectedWaitingForMap)
106.039 Info ServerMultiplayerManager.cpp:815: MapTick(3102324) Serving map(/opt/factorio/reddexx_40038/temp/mp-save-4.zip) for peer(5) size(8203260) crc(932568939)
106.040 Info ServerMultiplayerManager.cpp:671: mapTick(3102324) changing state from(InGameSavingMap) to(InGame)
106.114 Info ServerMultiplayerManager.cpp:755: mapTick(3102329) received stateChanged peerID(5) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
109.805 Info ServerMultiplayerManager.cpp:755: mapTick(3102551) received stateChanged peerID(5) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
110.474 Info ServerMultiplayerManager.cpp:755: mapTick(3102591) received stateChanged peerID(5) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
110.929 Info ServerMultiplayerManager.cpp:755: mapTick(3102618) received stateChanged peerID(5) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures)
110.929 Info GameActionHandler.cpp:3323: MapTick (3102618) processed PlayerJoinGame peerID(5) playerIndex(2) mode(connect )
111.025 Info ServerMultiplayerManager.cpp:755: mapTick(3102624) received stateChanged peerID(5) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame)
234.022 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(84.46.17.176:64051)
234.023 Refusing connection for address (84.46.17.176:64051), username (Kleinerdeal). UserVerificationMissing
234.690 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(84.46.17.176:51500)
234.690 Info ServerRouter.cpp:389: Replying to connectionRequest for address(84.46.17.176:51500).
234.690 Info ServerSynchronizer.cpp:552: nextHeartbeatSequenceNumber(6220) adding peer(6)
234.709 Info ServerMultiplayerManager.cpp:671: mapTick(3110045) changing state from(InGame) to(InGameSavingMap)
234.760 Info ServerMultiplayerManager.cpp:755: mapTick(3110045) received stateChanged peerID(6) oldState(Ready) newState(ConnectedWaitingForMap)
235.296 Info ServerMultiplayerManager.cpp:815: MapTick(3110045) Serving map(/opt/factorio/reddexx_40038/temp/mp-save-5.zip) for peer(6) size(8181135) crc(3822042452)
235.297 Info ServerMultiplayerManager.cpp:671: mapTick(3110045) changing state from(InGameSavingMap) to(InGame)
235.392 Info ServerMultiplayerManager.cpp:755: mapTick(3110052) received stateChanged peerID(6) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
237.702 Info ServerMultiplayerManager.cpp:755: mapTick(3110190) received stateChanged peerID(6) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
238.531 Info ServerMultiplayerManager.cpp:755: mapTick(3110240) received stateChanged peerID(6) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
238.853 Info ServerMultiplayerManager.cpp:755: mapTick(3110259) received stateChanged peerID(6) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures)
238.853 Info GameActionHandler.cpp:3323: MapTick (3110259) processed PlayerJoinGame peerID(6) playerIndex(9) mode(connect )
238.966 Info ServerMultiplayerManager.cpp:755: mapTick(3110266) received stateChanged peerID(6) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame)
773.863 code:28, 1c; Operation too slow. Less than 1 bytes/sec transferred the last 20 seconds
773.864 Info HttpSharedState.cpp:109: Downloading https://multiplayer.factorio.com/post-g ... at/2580306
773.864 Info HttpSharedState.cpp:111: Status code: 0
773.864 Info MatchingServer.cpp:144: Failed to sendHeartbeat to the multiplayer matching server: Operation too slow. Less than 1 bytes/sec transferred the last 20 seconds
774.278 Info ServerMultiplayerManager.cpp:600: Matching server connection resumed
833.863 code:28, 1c; Operation too slow. Less than 1 bytes/sec transferred the last 20 seconds
833.863 Info HttpSharedState.cpp:109: Downloading https://multiplayer.factorio.com/post-g ... at/2580306
833.863 Info HttpSharedState.cpp:111: Status code: 0
833.863 Info MatchingServer.cpp:144: Failed to sendHeartbeat to the multiplayer matching server: Operation too slow. Less than 1 bytes/sec transferred the last 20 seconds
834.304 Info ServerMultiplayerManager.cpp:600: Matching server connection resumed
1031.930 Info ServerMultiplayerManager.cpp:859: Disconnect notification for peer (5)
1031.931 Info ServerMultiplayerManager.cpp:755: mapTick(3157733) received stateChanged peerID(5) oldState(InGame) newState(DisconnectScheduled)
1031.931 Info ServerSynchronizer.cpp:570: nextHeartbeatSequenceNumber(26734) removing peer(5).
1174.199 Error CrashHandler.cpp:232: Received SIGSEGV
Factorio crashed. Generating symbolized stacktrace, please wait ...
1175.878 Warning Logger.cpp:396: Symbols.size() == 23, usedSize == 17
#0 0x00000000009eda8d in logStacktrace at /tmp/factorio-RDqsAi/src/Util/Logger.cpp:421
#1 0x00000000007452e0 in writeStackTrace at /tmp/factorio-RDqsAi/src/Util/CrashHandler.cpp:105
#2 0x0000000000745564 in SignalHandler at /tmp/factorio-RDqsAi/src/Util/CrashHandler.cpp:237
#3 0x00007f5e18a0f0e0 in ?? at ??:0
#4 0x0000000000c05cc2 in transferNextInQueue at /tmp/factorio-RDqsAi/src/Blueprint/BlueprintLibrary.cpp:915
#5 0x0000000000c06411 in updateTransferQueue at /tmp/factorio-RDqsAi/src/Blueprint/BlueprintLibrary.cpp:652
#6 0x0000000000c064c7 in updateBlueprintTransferQueue at /tmp/factorio-RDqsAi/src/GameActionHandler.cpp:1065
#7 0x0000000000945bf9 in actionPerformed at /tmp/factorio-RDqsAi/src/GameActionHandler.cpp:262 (discriminator 4)
#8 0x000000000063fb3c in flushToListeners at /tmp/factorio-RDqsAi/src/Input/InputHandler.cpp:55
#9 0x000000000063fc24 in flushActions at /tmp/factorio-RDqsAi/src/Input/InputHandler.cpp:48
#10 0x0000000000c04995 in flushActions at /tmp/factorio-RDqsAi/src/Net/NetworkInputHandler.cpp:158
#11 0x0000000000c13d24 in nextTick at /tmp/factorio-RDqsAi/src/Input/InputHandler.cpp:38
#12 0x0000000000e2a8d3 in nextTick at /tmp/factorio-RDqsAi/src/Net/NetworkInputHandler.cpp:117
#13 0x0000000000e2b661 in tryToApplyNextTickClosure at /tmp/factorio-RDqsAi/src/Net/NetworkInputHandler.cpp:110
#14 0x0000000000eebfe2 in updateMultiplayerInputInternal at /tmp/factorio-RDqsAi/src/Net/ServerMultiplayerManager.cpp:622
#15 0x00007f5e189fbb45 in gameUpdateStep at /tmp/factorio-RDqsAi/src/MainLoop.cpp:897
#16 0x0000000000406e69 in getBaseMultiplayerManager at /tmp/factorio-RDqsAi/src/GlobalContext.cpp:1168
1177.483 Warning Logger.cpp:396: Symbols.size() == 22, usedSize == 16
1177.483 Error CrashHandler.cpp:106: Map tick at moment of crash: 3166269
1177.483 Error Util.cpp:80: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.