reproduction steps:
1. make a map with 1x1 boundry
2. run this command:
Code: Select all
/c local dist = 16384; local x = 0; local y = 0; game.player.force.chart(game.player.surface,{lefttop = {x = x-dist, y = y-dist}, rightbottom = {x = x+dist, y = y+dist}}); game.speed = 10