pY Coal Processing - Discussion
Moderator: pyanodon
Re: [MOD 0.14.x] pY Coal Processing
What another chemical compounds with boron will we have in ur mod?
Boron acid? Or something another?
I like angel's refining + petrochem idea with ffluorite or fluiorine (maybe Arch66Angel has specially changed the name of ore that the name in his game was more original and was a little crossed with real substance) and fluoric acid
Any new ideas about rubber and resin?
Boron acid? Or something another?
I like angel's refining + petrochem idea with ffluorite or fluiorine (maybe Arch66Angel has specially changed the name of ore that the name in his game was more original and was a little crossed with real substance) and fluoric acid
Any new ideas about rubber and resin?
Nickname on ModPortal - Naron79
Re: [MOD 0.14.x] pY Coal Processing
aklesey1 wrote:What another chemical compounds with boron will we have in ur mod?
Boron acid? Or something another?
I like angel's refining + petrochem idea with ffluorite or fluiorine (maybe Arch66Angel has specially changed the name of ore that the name in his game was more original and was a little crossed with real substance) and fluoric acid
Any new ideas about rubber and resin?
Boric acid is the main product from boron in this mod... used to make good glass and circuit boards. Also can produce diborane gas for burning in the turbines. Boron compounds will be very importance in the future of my mods. About rubber can be made with syngas and aromatics. Resin didnt changed it
pY Coal processing mod
Discord: Pyanodon #5791
Discord: Pyanodon #5791
Re: [MOD 0.14.x] pY Coal Processing
Phew....one more week of work here. I tried to organize the icons.
pY Coal processing mod
Discord: Pyanodon #5791
Discord: Pyanodon #5791
Re: [MOD 0.14.x] pY Coal Processing
Ur work is going, its really cool organization of recipes
How we can get mineralized water in ur mod? In angel mods we can get by 2 ways - simple and hard
1) Simple - crushed stone + water
2) Hard - refining of sulfuric waste water - but we'll get many sulfur, and we we need to use this sulfur somewhere, the most widespread option is to get sulfuric acid
There 2 another ways to get mineralized water - refining of fluoric waste water and nitric waste water (not really I understand why this water has such name because from it not to receive nitrogen or products related)
How we can get mineralized water in ur mod? In angel mods we can get by 2 ways - simple and hard
1) Simple - crushed stone + water
2) Hard - refining of sulfuric waste water - but we'll get many sulfur, and we we need to use this sulfur somewhere, the most widespread option is to get sulfuric acid
There 2 another ways to get mineralized water - refining of fluoric waste water and nitric waste water (not really I understand why this water has such name because from it not to receive nitrogen or products related)
Nickname on ModPortal - Naron79
Re: [MOD 0.14.x] pY Coal Processing
Thanks. Here you can just wash the coarse fraction of soil.aklesey1 wrote:Ur work is going, its really cool organization of recipes
How we can get mineralized water in ur mod?
pY Coal processing mod
Discord: Pyanodon #5791
Discord: Pyanodon #5791
Re: [MOD 0.14.x] pY Coal Processing
Looks like first methodpyanodon wrote: Thanks. Here you can just wash the coarse fraction of soil.
Nickname on ModPortal - Naron79
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Re: [MOD 0.14.x] pY Coal Processing
Is this going to work with bob's and angel's mods or is it designed to be standalone?
Re: [MOD 0.14.x] pY Coal Processing
Bobs. But can also run with vanilla only.adamcirillo wrote:Is this going to work with bob's and angel's mods or is it designed to be standalone?
pY Coal processing mod
Discord: Pyanodon #5791
Discord: Pyanodon #5791
Re: [MOD 0.14.x] pY Coal Processing
I take the words back , I have told nonsense, I had had an opposite situation with sulfur - new angel smelting requires many many sulfuric acid and sulfuric waste water was nerfed, crapaklesey1 wrote: Hard- refining of sulfuric waste water - but we'll get many sulfur, and we we need to use this sulfur somewhere, the most widespread option is to get sulfuric acid
So i'm waiting for coal processing with ur acid gas to get some more sulfur
Nickname on ModPortal - Naron79
Re: [MOD 0.14.x] pY Coal Processing
Sulfur wont be a problem hereaklesey1 wrote:I take the words back , I have told nonsense, I had had an opposite situation with sulfur - new angel smelting requires many many sulfuric acid and sulfuric waste water was nerfed, crap
So i'm waiting for coal processing with ur acid gas to get some more sulfur
pY Coal processing mod
Discord: Pyanodon #5791
Discord: Pyanodon #5791
Re: [MOD 0.14.x] pY Coal Processing
Greeting fellow builders,
Im facing a problem here with the pipes...it´s working as you can see. But if you look closely, you will see that vertical window pipes are full "filled" with the fluid. But the horizontal ones, isnt. There´s a lot of empty space (not filled) area in the window and a small square of the fluid in the center. It compromises the visualization of the fluid inside that pipe.
Nexela is very busy these days and i dont want him to stop his work on the generators (since it´s a big part of this mod), so if you are or know someone who can help me with that small details, it would help this mod to be ready with less time. i will give you all the credits or/and something we can deal in return.
If this issues are bigger than we thought, i will just dump that pipes idea away as well as other ideas that relay on more coding which is further than what i know.
Py.
Im facing a problem here with the pipes...it´s working as you can see. But if you look closely, you will see that vertical window pipes are full "filled" with the fluid. But the horizontal ones, isnt. There´s a lot of empty space (not filled) area in the window and a small square of the fluid in the center. It compromises the visualization of the fluid inside that pipe.
Nexela is very busy these days and i dont want him to stop his work on the generators (since it´s a big part of this mod), so if you are or know someone who can help me with that small details, it would help this mod to be ready with less time. i will give you all the credits or/and something we can deal in return.
If this issues are bigger than we thought, i will just dump that pipes idea away as well as other ideas that relay on more coding which is further than what i know.
Py.
pY Coal processing mod
Discord: Pyanodon #5791
Discord: Pyanodon #5791
Re: [MOD 0.14.x] pY Coal Processing
Want to know ur opinion, about silver, silver is used not so often in electronics whether it is possible to find for him bigger application?
We need many gold for high tier electronics but we don't need many silver, more often it can be used in solar panels
We need many gold for high tier electronics but we don't need many silver, more often it can be used in solar panels
Nickname on ModPortal - Naron79
Re: [MOD 0.14.x] pY Coal Processing
aklesey1 wrote:Want to know ur opinion, about silver, silver is used not so often in electronics whether it is possible to find for him bigger application?
We need many gold for high tier electronics but we don't need many silver, more often it can be used in solar panels
Check your PMs. You will discover that silver is mandatory in the circuits with my mod.
pY Coal processing mod
Discord: Pyanodon #5791
Discord: Pyanodon #5791
Re: [MOD 0.14.x] pY Coal Processing
May be if forgot about PM's, its some inconvenient to use PM's to talkpyanodon wrote:Check your PMs. You will discover that silver is mandatory in the circuits with my mod.aklesey1 wrote:Want to know ur opinion, about silver, silver is used not so often in electronics whether it is possible to find for him bigger application?
We need many gold for high tier electronics but we don't need many silver, more often it can be used in solar panels
https://mods.factorio.com/mods/momosundeass/BobExtended author of this mod MomoSundeas using silver cables for electronics, that's why i'm asking
It's will be interesting to see differnet recipes for one item? just rememeber gow we can produce plastic with different sources from oil and from natural gas and from wood with cellulose in bio industries or angel's bio processing - via methanol
Nickname on ModPortal - Naron79
Re: [MOD 0.14.x] pY Coal Processing
aklesey1 wrote:May be if forgot about PM's, its some inconvenient to use PM's to talk
https://mods.factorio.com/mods/momosundeass/BobExtended author of this mod MomoSundeas using silver cables for electronics, that's why i'm asking
It's will be interesting to see differnet recipes for one item? just rememeber gow we can produce plastic with different sources from oil and from natural gas and from wood with cellulose in bio industries or angel's bio processing - via methanol
For now, there´s a lot of different recipes in that mod to produce stuff. Plastics isnt for now because that mod is focused on carbon/coal. But in the next..who knows? hehee
anyway, i sent you a link in your PM to try the mod. it´s up to you.
pY Coal processing mod
Discord: Pyanodon #5791
Discord: Pyanodon #5791
Re: [MOD 0.14.x] pY Coal Processing
OPEN BETA!!
Download link: https://www.sendspace.com/file/v3wdrf
------>READ THIS BEFORE PLAY <------------
Thanks also for Yuoki for primary guidance in graphics and ArchAngel666 for the start help and guidance.
Download link: https://www.sendspace.com/file/v3wdrf
------>READ THIS BEFORE PLAY <------------
- 1 - This version will run only in 0.15
- 2 - It´s run in vanilla.
- 3 - If you really want some challenge, this mod is fully compatible with Bob´s mods.
- 4 - For now, we have NO IDEA how it will behave with other famous mods like Angel´s ones. It wasnt tested with his mods yet, so try at your own risk.
- 5 - The Generators dont work YET. They are enabled, but is useless for now. So, forget generate energy with them in that release. Because that, the production of some fuels or fluids may be useless.
- 6 - This mod will change completely the red, green and blue science. Others will stay the same.
- 7 - It runs in multiplayer.
- 8 - It would be nice if you provide some feedback, screenshots, opinions and/or even coding for some eventual bugs/optimization/fixing you may find or a show off of your creations.
- 9 -This mod will make your game harder and will consume a lot of space, keep that in mind.
- 10 - It´s a BETA, we will release a complete full version when generators works again as well as some few changes/optimizations that may come.
- 11 - I recommend use this mod with some loader (such as loader redux mod) and any greenhouse one, since wood is required and some buildings are huge consumers of resources.
Thanks also for Yuoki for primary guidance in graphics and ArchAngel666 for the start help and guidance.
Last edited by pyanodon on Sat Jul 01, 2017 8:13 pm, edited 3 times in total.
pY Coal processing mod
Discord: Pyanodon #5791
Discord: Pyanodon #5791
Re: [MOD 0.14.x] pY Coal Processing
I get this when trying to start 0.15.29 with the beta
No Bobs, just py and some QoL mods.
No Bobs, just py and some QoL mods.
Re: [MOD 0.14.x] pY Coal Processing
Vanilla game, no bob's.Failed to load mods: Error in assignID, item with name 'rubber' does not exist.
Source: aromatics-to-rubber (recipe)
IT student that likes modding in his free time.
Shameless self-promotion:
http://steamcommunity.com/sharedfiles/f ... =555765765
http://steamcommunity.com/sharedfiles/f ... =575758597
Shameless self-promotion:
http://steamcommunity.com/sharedfiles/f ... =555765765
http://steamcommunity.com/sharedfiles/f ... =575758597
Re: [MOD 0.14.x] pY Coal Processing
Thanks Nexela thanks pyanodon let's try this beta
Nickname on ModPortal - Naron79
Re: [MOD 0.14.x] pY Coal Processing
Ratzap wrote:I get this when trying to start 0.15.29 with the beta
No Bobs, just py and some QoL mods.
wodzu93 wrote:Vanilla game, no bob's.Failed to load mods: Error in assignID, item with name 'rubber' does not exist.
Source: aromatics-to-rubber (recipe)
Fixed...please, remove the old file and download again in the new link.
pY Coal processing mod
Discord: Pyanodon #5791
Discord: Pyanodon #5791