The game would start up successfully
Actual behaviour:
At a percentage between 10% and 45% (changes each time), the game crashes due to a segfault.
System setup:
CPU: AMD FX-6300 x6
Memory: 8 GB of DDR3
Graphics card: AMD R9 390
Graphics drivers
OS: Ubuntu GNOME
Workaround Found!
Disable the steam overlay!
Code: Select all
0.000 2017-06-10 20:06:16; Factorio 0.15.19 (build 30238, linux64, steam)
0.084 Operating system: Linux (Ubuntu 16.04)
0.084 Program arguments: "/home/william/.steam/steamapps/common/Factorio/bin/x64/factorio"
0.084 Read data path: /home/william/.steam/steamapps/common/Factorio/data
0.084 Write data path: /home/william/.factorio
0.084 Binaries path: /home/william/.steam/steamapps/common/Factorio/bin
0.098 System info: [CPU: AMD FX(tm)-6300 Six-Core Processor , 6 cores, RAM: 7965MB]
0.099 Display options: [FullScreen: 1] [VSync: 0] [UIScale: 100%] [MultiSampling: OFF] [Screen: 0]
0.102 Available display adapters: 1
0.102 [0]: resolution 1920x1080px at [0,0]
0.102 Create display on adapter 0. Size 1280x720 at position [310, 162].
0.499 Initialised OpenGL:[0] AMD Radeon (TM) R9 390 Series; driver: 4.5.13474 Compatibility Profile Context 17.10.2
0.547 Graphics settings preset: medium
0.547 Graphics options: [Graphics quality: normal] [Video memory usage: all] [Light scale: 100%] [DXT: false]
0.686 Loading mod core 0.0.0 (data.lua)
0.694 Loading mod base 0.15.19 (data.lua)
0.791 Loading mod base 0.15.19 (data-updates.lua)
0.825 Checksum for core: 4170786945
0.825 Checksum of base: 2966998318
1.179 Info PlayerData.cpp:56: Local player-data.json available, timestamp 1496870295
1.179 Info PlayerData.cpp:61: Cloud player-data.json available, timestamp 1496696572
1.324 Loaded shader file /home/william/.steam/steamapps/common/Factorio/data/core/graphics/shaders/game.glsl
1.327 Loaded shader file /home/william/.steam/steamapps/common/Factorio/data/core/graphics/shaders/zoom-to-world.glsl
1.328 Crop bitmaps.
4.058 Error CrashHandler.cpp:232: Received SIGSEGV
Factorio crashed. Generating symbolized stacktrace, please wait ...
#0 0x0000000000aa7a5d in Logger::logStacktrace(StackTraceInfo*) at /tmp/factorio-CLwLNI/src/Util/Logger.cpp:421
#1 0x00000000006f6b10 in CrashHandler::writeStackTrace() at /tmp/factorio-CLwLNI/src/Util/CrashHandler.cpp:105
#2 0x00000000006f6d94 in CrashHandler::SignalHandler(int) at /tmp/factorio-CLwLNI/src/Util/CrashHandler.cpp:237
#3 0x00007fd8a84044b0 in ?? at ??:0
#4 0x00007fd8a93755a6 in ?? at ??:0
#5 0x00007fd8a95e0ae3 in ?? at ??:0
6.119 Error Util.cpp:80: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.