For few exits or when there is no space for the temp entrance:Koub wrote:First, plonk the underground belt "entrance" on the left.golfmiketango wrote:Wow, nice... so, how did you do it, exactly? Still not sure I get it.Koub wrote:I think it's placing only output underground belts, without having to plonk the input part first.
I actually think you can do it by hand, I just tried in a sandbox game, and it was easy :
Then plonk exit I labelled 1
Then rotate twice, plonk exit I labelled 2
Rince and repeat until number 5
Then delete the entrance, and build one a little on the left
Add the 6th (not on this capture).
Remove the "entrance".
Plonk down exit 1, press q to clear the cursor, hover over the undergound belt and press r to reverse direction.