Game works on others maps.
Log and map: https://drive.google.com/open?id=0B4543 ... zRQbXpVQVE
Code: Select all
0.000 2017-05-03 17:29:49; Factorio 0.15.6 (build 29362, linux64, steam)
0.159 Operating system: Linux (LinuxMint 18.1)
0.159 Program arguments: "/media/sewo/Dane/.steam/steamapps/common/Factorio/bin/x64/factorio"
0.159 Read data path: /media/sewo/Dane/.steam/steamapps/common/Factorio/data
0.159 Write data path: /home/sewo/.factorio
0.159 Binaries path: /media/sewo/Dane/.steam/steamapps/common/Factorio/bin
0.177 System info: [CPU: Intel(R) Core(TM) i5-3320M CPU @ 2.60GHz, 4 cores, RAM: 7665MB]
0.180 Display options: [FullScreen: 0] [VSync: 0] [UIScale: 90.7609%] [MultiSampling: OFF] [Screen: 1]
0.182 Available display adapters: 2
0.182 [0]: resolution 1920x1080px at [1920,0]
0.182 [1]: resolution 1920x1080px at [0,0]
0.182 Create display on adapter 1. Size 1280x720 at position [310, 162].
0.259 Initialised OpenGL:[1] Mesa DRI Intel(R) Ivybridge Mobile ; driver: 3.0 Mesa 11.2.0
0.312 Graphics settings preset: medium
0.312 Graphics options: [Graphics quality: normal] [Video memory usage: all] [Light scale: 25%] [DXT: auto]
0.461 Loading mod core 0.0.0 (data.lua)
0.487 Loading mod base 0.15.6 (data.lua)
0.645 Loading mod base 0.15.6 (data-updates.lua)
0.777 Checksum for core: 3409166051
0.777 Checksum of base: 2213884006
0.974 Info PlayerData.cpp:55: Local player-data.json available, timestamp 1493813653
0.974 Info PlayerData.cpp:60: Cloud player-data.json available, timestamp 1493597471
1.094 Loaded shader file /media/sewo/Dane/.steam/steamapps/common/Factorio/data/core/graphics/shaders/game.glsl
1.103 Loaded shader file /media/sewo/Dane/.steam/steamapps/common/Factorio/data/core/graphics/shaders/zoom-to-world.glsl
1.129 Initial atlas bitmap size is 8192
1.151 Created atlas bitmap 8192x8186
1.177 Created atlas bitmap 8192x8188
1.178 Created atlas bitmap 8192x1810
1.179 Created atlas bitmap 4096x4096
1.180 Created atlas bitmap 4096x4084
1.181 Created atlas bitmap 4096x4092
1.184 Created atlas bitmap 4096x940
11.647 Sprites loaded
11.647 Convert atlas 8192x8186 to:
11.647 Convert atlas 4096x4096 to: compressed
12.278 Convert atlas 4096x4084 to: compressed
12.823 Convert atlas 4096x4092 to: compressed
13.377 Convert atlas 4096x940 to: compressed
13.501 Loading sounds...
16.208 Custom inputs active: 0
16.255 Factorio initialised
21.292 Loading map /home/sewo/.factorio/saves/1.zip: 11920701 bytes.
21.293 Error FileUtil.cpp:291: Can't remove /home/sewo/.factorio/temp/currently-playing: No such file or directory
21.307 Loading Level.dat: 27779963 bytes.
21.310 Info Scenario.cpp:133: Map version 0.14.22-0
21.318 Info PrototypeMigrationList.cpp:51: Activating migration base/2016-11-24_Factorio_0.15.0.json
21.318 Info PrototypeMigrationList.cpp:51: Activating migration base/2017-01-17_Factorio_0.15.0.json
21.318 Info PrototypeMigrationList.cpp:51: Activating migration base/2017-01-18_Factorio_0.15.0.json
21.318 Info PrototypeMigrationList.cpp:51: Activating migration base/2017-02-08_Factorio_0.15.0.json
21.318 Info PrototypeMigrationList.cpp:51: Activating migration base/2017-03-03_Factorio_0.15.0.json
21.318 Warning PrototypeMigrationList.cpp:191: "heat-boiler" mentioned as FROM in prototype migration was not found in the map prototype dictionary, ignoring ...
21.318 Warning PrototypeMigrationList.cpp:191: "heat-boiler" mentioned as FROM in prototype migration was not found in the map prototype dictionary, ignoring ...
21.318 Warning PrototypeMigrationList.cpp:191: "heat-boiler" mentioned as FROM in prototype migration was not found in the map prototype dictionary, ignoring ...
23.151 Applying migration: Base Mod: 2016-10-24_Factorio_0.15.0.lua
23.198 Applying migration: Base Mod: 2016-10-25_Factorio_0.15.0.lua
23.200 Applying migration: Base Mod: 2016-10-27_Factorio_0.15.0.lua
23.223 Applying migration: Base Mod: 2016-11-07_Factorio_0.15.0.lua
28.144 Applying migration: Base Mod: 2017-01-19_Factorio_0.15.0.lua
28.483 Applying migration: Base Mod: 2017-02-23_Factorio_0.15.0.lua
28.500 Applying migration: Base Mod: 2017-03-01_Factorio_0.15.0.lua
28.503 Applying migration: Base Mod: 2017-03-18_Factorio_0.15.0.lua
28.507 Applying migration: Base Mod: 2017-04-19_Factorio_0.15.0.lua
28.509 Applying migration: Base Mod: 2017-04-26_Factorio_0.15.3.lua
28.554 Loading script.dat: 81 bytes.
28.556 Checksum for script /home/sewo/.factorio/temp/currently-playing/control.lua: 76911248
46.060 Info ServerSynchronizer.cpp:27: nextHeartbeatSequenceNumber(0) initialized Synchronizer nextTickClosureTick(0).
46.060 Info ServerMultiplayerManager.cpp:663: mapTick(-1) changing state from(Ready) to(PreparedToHostGame)
46.060 Info ServerMultiplayerManager.cpp:663: mapTick(-1) changing state from(PreparedToHostGame) to(CreatingGame)
46.060 Loading map /home/sewo/.factorio/saves/SuperExtraGraSewaIGota.zip: 11746784 bytes.
46.061 Error FileUtil.cpp:291: Can't remove /home/sewo/.factorio/temp/currently-playing: No such file or directory
46.072 Loading Level.dat: 27292008 bytes.
46.077 Info Scenario.cpp:133: Map version 0.15.6-0
47.042 Loading script.dat: 190 bytes.
47.044 Checksum for script /home/sewo/.factorio/temp/currently-playing/control.lua: 76911248
47.107 Info UDPSocket.cpp:27: Opening socket at (0.0.0.0:34197)
47.107 Hosting game at 0.0.0.0:34197
47.107 Info HttpSharedState.cpp:44: Downloading https://auth.factorio.com/generate-server-padlock
47.797 Info HttpSharedState.cpp:111: Status code: 200
47.797 Info AuthServerConnector.cpp:106: Obtained serverPadlock for serverHash (0DRoGjU9cDqkl7VkcR6jb8GYX65QJ7qG) from the auth server.
47.797 Info ServerMultiplayerManager.cpp:663: mapTick(10830701) changing state from(CreatingGame) to(InGame)
47.798 Info ServerRouter.cpp:580: Asking pingpong servers (pingpong1.factorio.com:34197, pingpong2.factorio.com:34197) for own address
47.859 Info UDPSocket.cpp:39: Opening socket for broadcast
47.877 Info GameActionHandler.cpp:3253: MapTick (10830701) processed PlayerJoinGame peerID(0) playerIndex(1) mode(connect )
Factorio crashed. Generating symbolized stacktrace, please wait ...
48.907 Warning Logger.cpp:386: Symbols.size() == 24, usedSize == 14
#0 0x0000000000a948fd in Logger::logStacktrace(StackTraceInfo*) at /tmp/factorio-3ezPga/src/Util/Logger.cpp:408
#1 0x0000000000b98e0c in createUpdateBlueprintShelfData at /tmp/factorio-3ezPga/src/Blueprint/BlueprintShelf.cpp:458
#2 0x0000000000b9e67b in updatePlayerStorageShelf at /tmp/factorio-3ezPga/src/Blueprint/BlueprintLibrary.cpp:93
#3 0x000000000093f20e in onPlayerJoinGame at /tmp/factorio-3ezPga/src/Blueprint/BlueprintLibrary.cpp:66
#4 0x00000000006e8b4c in GameActionHandler::playerJoinGame(InputAction const&) at /tmp/factorio-3ezPga/src/GameActionHandler.cpp:3263
#5 0x00000000006e8c34 in GameActionHandler::actionPerformed(InputAction const&) at /tmp/factorio-3ezPga/src/GameActionHandler.cpp:234 (discriminator 4)
#6 0x0000000000c90355 in flushToListeners at /tmp/factorio-3ezPga/src/Input/InputHandler.cpp:55
#7 0x0000000000c94afd in flushActions at /tmp/factorio-3ezPga/src/Input/InputHandler.cpp:48
#8 0x0000000000ddb6d3 in flushActions at /tmp/factorio-3ezPga/src/Net/NetworkInputHandler.cpp:153
#9 0x0000000000ddc441 in nextTick at /tmp/factorio-3ezPga/src/Input/InputHandler.cpp:38
#10 0x00000000006c5bab in nextTick at /tmp/factorio-3ezPga/src/Net/NetworkInputHandler.cpp:112
#11 0x000000000133af80 in NetworkInputHandler::tryToApplyNextTickClosure() at /tmp/factorio-3ezPga/src/Net/NetworkInputHandler.cpp:105
#12 0x00007f9e66dfa6ba in ServerMultiplayerManager::updateMultiplayerInputInternal() at /tmp/factorio-3ezPga/src/Net/ServerMultiplayerManager.cpp:614
#13 0x00007f9e6511e82d in MainLoop::gameUpdateStep(MultiplayerManagerBase*, Scenario*, AppManager*, MainLoop::HeavyMode) [clone .constprop.107008] at /tmp/factorio-3ezPga/src/MainLoop.cpp:807
49.993 Warning Logger.cpp:386: Symbols.size() == 23, usedSize == 13
49.993 Error BlueprintShelf.cpp:458: Invalid size of update blueprint shelf simulated data.
Logger::writeStacktrace skipped.
49.993 Error CrashHandler.cpp:106: Map tick at moment of crash: 10830701
49.993 Error Util.cpp:76: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
49.997 Error CrashHandler.cpp:232: Received SIGSEGV
Logger::writeStacktrace skipped.
49.997 Error CrashHandler.cpp:106: Map tick at moment of crash: 10830701
49.997 Error Util.cpp:76: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.