[Rseding][0.15.19] Frequent crashes (LuaTrain::luaReadLocomotives)
[Rseding][0.15.19] Frequent crashes (LuaTrain::luaReadLocomotives)
I've had a few crashes lately — not reproducible exactly, but happened a couple of times after loading this save (just walking around).
- Attachments
-
- _autosave1.zip
- (6.87 MiB) Downloaded 166 times
-
- factorio-current.log
- (18.88 KiB) Downloaded 193 times
Re: [0.15.19] Frequent crashes (LuaTrain::luaReadLocomotives)
Code: Select all
0.000 2017-06-13 09:53:21; Factorio 0.15.19 (build 30238, linux64, alpha)
0.016 Operating system: Linux (Fedora 25)
0.016 Program arguments: "bin/x64/factorio"
0.016 Read data path: /home/dhardy/games/factorio15/data
0.016 Write data path: /home/dhardy/games/factorio15
0.016 Binaries path: /home/dhardy/games/factorio15/bin
0.023 System info: [CPU: Intel(R) Xeon(R) CPU E3-1231 v3 @ 3.40GHz, 8 cores, RAM: 7931MB]
0.026 Display options: [FullScreen: 1] [VSync: 0] [UIScale: 100%] [MultiSampling: OFF] [Screen: 255]
0.076 Available display adapters: 1
0.077 [0]: resolution 2560x1440px at [0,0]
0.077 Create display on adapter 0. Size 1280x720 at position [630, 342].
0.323 Initialised OpenGL:[0] Gallium 0.4 on AMD PITCAIRN (DRM 2.49.0 / 4.11.3-200.fc25.x86_64, LLVM 3.9.1); driver: 3.0 Mesa 17.0.5
0.324 Video memory size (dedicated/total available/current available): 1024/3067/1008 MB
0.361 Graphics settings preset: medium
0.361 Graphics options: [Graphics quality: normal] [Video memory usage: high] [Light scale: 25%] [DXT: auto]
0.605 Loading mod settings axial-tilt 0.15.1 (settings.lua)
0.606 Loading mod settings cardinal 0.1.1 (settings.lua)
0.606 Loading mod settings copy-and-paste-modules 0.2.1 (settings.lua)
0.606 Loading mod settings folk-stopthat 0.1.2 (settings.lua)
0.606 Loading mod settings helmod 0.5.6 (settings.lua)
0.607 Loading mod settings Noxys_Trees 0.0.4 (settings.lua)
0.607 Loading mod settings orechaos 0.3.1 (settings.lua)
0.608 Loading mod settings Rampant 0.15.15 (settings.lua)
0.609 Loading mod settings smaller-fluid-wagon-and-barrel 0.0.4 (settings.lua)
0.614 Loading mod core 0.0.0 (data.lua)
0.621 Loading mod base 0.15.19 (data.lua)
0.706 Loading mod ModularChargePacks 0.15.2 (data.lua)
0.725 Loading mod TheFatController 2.0.9 (data.lua)
0.744 Loading mod Vehicle-turrets 0.1.7 (data.lua)
0.764 Loading mod AntisScienceOverhaul 0.1.2 (data.lua)
0.783 Loading mod auto-research 3.3.1 (data.lua)
0.801 Loading mod Automatic Coupler 1.0.0 (data.lua)
0.820 Loading mod bullet-trails 0.2.4 (data.lua)
0.839 Loading mod Carbon Ingredients 0.0.5 (data.lua)
0.857 Loading mod cardinal 0.1.1 (data.lua)
0.875 Loading mod concrete-and-stone 0.2.2 (data.lua)
0.895 Loading mod copy-and-paste-modules 0.2.1 (data.lua)
0.913 Loading mod Flow Control 3.0.2 (data.lua)
0.934 Loading mod helmod 0.5.6 (data.lua)
0.954 Loading mod Honk 2.1.3 (data.lua)
0.974 Loading mod Inventory Sensor 1.4.9 (data.lua)
0.993 Loading mod Laser_Beam_Turrets 0.1.9 (data.lua)
1.014 Loading mod LR_Turret 0.15.0 (data.lua)
1.038 Loading mod orechaos 0.3.1 (data.lua)
1.058 Loading mod ProgressiveRunning 1.0.15 (data.lua)
1.081 Loading mod Rampant 0.15.15 (data.lua)
1.119 Loading mod Robo-Charge 0.3.5 (data.lua)
1.144 Loading mod Side Inserters 2.3.3 (data.lua)
1.167 Loading mod Silent Belts 2 0.15.1 (data.lua)
1.190 Loading mod SimpleSilicon 1.1.2 (data.lua)
1.215 Loading mod smaller-fluid-wagon-and-barrel 0.0.4 (data.lua)
1.240 Loading mod SteamShip 0.0.3 (data.lua)
1.263 Loading mod TreeSaplings 0.1.9 (data.lua)
1.287 Loading mod TurretDelay 1.0.2 (data.lua)
1.310 Loading mod Vehicle Wagon 1.1.0 (data.lua)
1.336 Loading mod Warehousing v15 0.0.13 (data.lua)
1.360 Loading mod Will-o-the-wisps 15.1.1 (data.lua)
1.389 Loading mod base 0.15.19 (data-updates.lua)
1.412 Loading mod bullet-trails 0.2.4 (data-updates.lua)
1.435 Loading mod folk-stopthat 0.1.2 (data-updates.lua)
1.459 Loading mod Noxys_Trees 0.0.4 (data-updates.lua)
1.483 Loading mod orechaos 0.3.1 (data-updates.lua)
1.507 Loading mod Rampant 0.15.15 (data-updates.lua)
1.534 Loading mod Side Inserters 2.3.3 (data-updates.lua)
1.558 Loading mod SimpleSilicon 1.1.2 (data-updates.lua)
1.581 Loading mod smaller-fluid-wagon-and-barrel 0.0.4 (data-updates.lua)
1.604 Loading mod Will-o-the-wisps 15.1.1 (data-updates.lua)
1.632 Loading mod auto-research 3.3.1 (data-final-fixes.lua)
1.654 Loading mod copy-and-paste-modules 0.2.1 (data-final-fixes.lua)
1.678 Loading mod helmod 0.5.6 (data-final-fixes.lua)
1.703 Loading mod Rampant 0.15.15 (data-final-fixes.lua)
1.727 Loading mod Will-o-the-wisps 15.1.1 (data-final-fixes.lua)
1.760 Checksum for core: 4170786945
1.761 Checksum of base: 2966998318
1.761 Checksum of ModularChargePacks: 1163612018
1.761 Checksum of TheFatController: 4225568156
1.761 Checksum of Vehicle-turrets: 3930373257
1.761 Checksum of AntisScienceOverhaul: 692492826
1.761 Checksum of auto-research: 1568893371
1.761 Checksum of AutoDeconstruct: 0
1.761 Checksum of Automatic Coupler: 1983130599
1.761 Checksum of axial-tilt: 3570238031
1.761 Checksum of bullet-trails: 324210536
1.761 Checksum of Carbon Ingredients: 1472393469
1.761 Checksum of cardinal: 3917822709
1.761 Checksum of concrete-and-stone: 2749115727
1.761 Checksum of copy-and-paste-modules: 766166410
1.761 Checksum of Flow Control: 1507343263
1.761 Checksum of folk-stopthat: 3678283500
1.761 Checksum of helmod: 3542445784
1.761 Checksum of Honk: 3337765968
1.761 Checksum of Inventory Sensor: 2732242959
1.761 Checksum of ItemCount: 0
1.761 Checksum of Laser_Beam_Turrets: 792444050
1.761 Checksum of LR_Turret: 1159870919
1.761 Checksum of Noxys_Trees: 3992985948
1.761 Checksum of orechaos: 3522584122
1.761 Checksum of ProgressiveRunning: 1060760897
1.761 Checksum of Rampant: 3297781955
1.761 Checksum of Robo-Charge: 926793251
1.761 Checksum of Side Inserters: 2866967258
1.761 Checksum of Silent Belts 2: 1539811080
1.761 Checksum of SimpleSilicon: 2353432315
1.761 Checksum of smaller-fluid-wagon-and-barrel: 864956979
1.761 Checksum of SteamShip: 2092927662
1.761 Checksum of TreeSaplings: 1172712143
1.761 Checksum of TurretDelay: 3075195276
1.761 Checksum of Vehicle Wagon: 1177665827
1.761 Checksum of Warehousing v15: 451246801
1.761 Checksum of Will-o-the-wisps: 1800671657
2.129 Info PlayerData.cpp:56: Local player-data.json available, timestamp 1497288968
2.129 Info PlayerData.cpp:63: Cloud player-data.json unavailable
2.240 Loaded shader file /home/dhardy/games/factorio15/data/core/graphics/shaders/game.glsl
2.245 Loaded shader file /home/dhardy/games/factorio15/data/core/graphics/shaders/zoom-to-world.glsl
2.260 Initial atlas bitmap size is 16384
2.291 Created atlas bitmap 16384x4437
2.298 Created atlas bitmap 8192x2122
2.301 Created atlas bitmap 4096x4092
2.301 Created atlas bitmap 4096x4016
2.302 Created atlas bitmap 4096x4092
2.302 Created atlas bitmap 4096x2684
2.302 Created atlas bitmap 4096x3644
2.305 Created atlas bitmap 4096x1568
2.309 Created atlas bitmap 4096x1920
16.815 Sprites loaded
16.815 Convert atlas 4096x4092 to: compressed
17.916 Convert atlas 4096x4016 to: compressed
18.921 Convert atlas 4096x4092 to: compressed
19.674 Convert atlas 4096x2684 to: compressed
20.149 Convert atlas 4096x3644 to: mipmap
20.490 Convert atlas 4096x1568 to: mipmap compressed
21.157 Convert atlas 4096x1920 to: trilinear-filtering
21.209 Loading sounds...
23.413 Custom inputs active: 11
23.414 Info Updater.cpp:751: Downloading https://updater.factorio.com/get-available-versions?username=leoch&token=<private>&apiVersion=2
33.421 Info Updater.cpp:761: Download failed (Timeout was reached -- Operation timed out after 10000 milliseconds with 0 out of 0 bytes received)
33.454 Factorio initialised
39.470 Loading map /home/dhardy/games/factorio15/saves/_autosave1.zip: 7208343 bytes.
39.479 Loading Level.dat: 15580278 bytes.
39.483 Info Scenario.cpp:134: Map version 0.15.19-3
39.770 Info BlueprintLibrary.cpp:190: Loaded library shelves:
39.770 Info BlueprintLibrary.cpp:679: Game shelf: playerIndex = 65535, nextRecordID = 11; timestamp = 1496261725; records: (id: 65535, 0; label: "Power and ore", preview: false, empty: false; book [id: 65535, 1; label: "", preview: false, empty: false] [id: 65535, 2; label: "", preview: false, empty: false] [id: 65535, 3; label: "", preview: false, empty: false] [id: 65535, 4; label: "", preview: false, empty: false] [id: 65535, 5; label: "", preview: false, empty: false] [id: 65535, 6; label: "", preview: false, empty: false] [id: 65535, 7; label: "", preview: false, empty: false] [id: 65535, 8; label: "", preview: false, empty: false] [id: 65535, 9; label: "", preview: false, empty: false] [id: 65535, 10; label: "", preview: false, empty: false])
39.770 Info BlueprintLibrary.cpp:681: Player shelf: playerIndex = 0, nextRecordID = 36; timestamp = 1497295357; records: (id: 0, 6; label: "Junctions", preview: false, empty: false; book [id: 0, 1; label: "Compact cross (RHD)", preview: false, empty: false] [id: 0, 2; label: "Crushed wide (RHD)", preview: false, empty: false] [id: 0, 3; label: "Simple T", preview: false, empty: false] [id: 0, 4; label: "Wider T", preview: false, empty: false] [id: 0, 5; label: "Widest T", preview: false, empty: false]) (id: 0, 14; label: "Power and ore", preview: false, empty: false; book [id: 0, 15; label: "", preview: false, empty: false] [id: 0, 16; label: "", preview: false, empty: false] [id: 0, 17; label: "", preview: false, empty: false] [id: 0, 18; label: "", preview: false, empty: false] [id: 0, 19; label: "", preview: false, empty: false] [id: 0, 20; label: "", preview: false, empty: false] [id: 0, 21; label: "", preview: false, empty: false] [id: 0, 22; label: "", preview: false, empty: false] [id: 0, 23; label: "", preview: false, empty: false] [id: 0, 24; label: "", preview: false, empty: false]) (id: 0, 25; label: "Science", preview: false, empty: false; book [id: 0, 26; label: "", preview: false, empty: false] [id: 0, 27; label: "", preview: false, empty: false] [id: 0, 28; label: "", preview: false, empty: false] [id: 0, 29; label: "", preview: false, empty: false] [id: 0, 30; label: "", preview: false, empty: false] [id: 0, 31; label: "", preview: false, empty: false] [id: 0, 32; label: "", preview: false, empty: false] [id: 0, 33; label: "", preview: false, empty: false] [id: 0, 34; label: "", preview: false, empty: false] [id: 0, 35; label: "", preview: false, empty: false]) (id: 0, 13; label: "Walls v2", preview: false, empty: false; book [id: 0, 7; label: "Wall", preview: false, empty: false] [id: 0, 8; label: "Wall Diagonal", preview: false, empty: false] [id: 0, 9; label: "Wall Corner", preview: false, empty: false] [id: 0, 10; label: "Wall Base", preview: false, empty: false] [id: 0, 11; label: "Wall Diagonal Base", preview: false, empty: false] [id: 0, 12; label: "Wall Corner Base", preview: false, empty: false])
39.800 Info PrototypeMigrationList.cpp:51: Activating migration Inventory Sensor/1.4.6.json
39.800 Warning PrototypeMigrationList.cpp:196: "detected-car" mentioned as FROM in prototype migration was not found in the map prototype dictionary, ignoring ...
39.800 Warning PrototypeMigrationList.cpp:196: "detected-tank" mentioned as FROM in prototype migration was not found in the map prototype dictionary, ignoring ...
39.800 Warning PrototypeMigrationList.cpp:196: "detected-wagon" mentioned as FROM in prototype migration was not found in the map prototype dictionary, ignoring ...
39.800 Warning PrototypeMigrationList.cpp:196: "detected-locomotive" mentioned as FROM in prototype migration was not found in the map prototype dictionary, ignoring ...
39.806 Info BlueprintLibrary.cpp:47: Loaded external blueprint storage: playerIndex = 0, nextRecordID = 36; timestamp = 1495208357; records: (id: 0, 6; label: "Junctions", preview: false, empty: false; book [id: 0, 1; label: "Compact cross (RHD)", preview: false, empty: false] [id: 0, 2; label: "Crushed wide (RHD)", preview: false, empty: false] [id: 0, 3; label: "Simple T", preview: false, empty: false] [id: 0, 4; label: "Wider T", preview: false, empty: false] [id: 0, 5; label: "Widest T", preview: false, empty: false]) (id: 0, 14; label: "Power and ore", preview: false, empty: false; book [id: 0, 15; label: "", preview: false, empty: false] [id: 0, 16; label: "", preview: false, empty: false] [id: 0, 17; label: "", preview: false, empty: false] [id: 0, 18; label: "", preview: false, empty: false] [id: 0, 19; label: "", preview: false, empty: false] [id: 0, 20; label: "", preview: false, empty: false] [id: 0, 21; label: "", preview: false, empty: false] [id: 0, 22; label: "", preview: false, empty: false] [id: 0, 23; label: "", preview: false, empty: false] [id: 0, 24; label: "", preview: false, empty: false]) (id: 0, 25; label: "Science", preview: false, empty: false; book [id: 0, 26; label: "", preview: false, empty: false] [id: 0, 27; label: "", preview: false, empty: false] [id: 0, 28; label: "", preview: false, empty: false] [id: 0, 29; label: "", preview: false, empty: false] [id: 0, 30; label: "", preview: false, empty: false] [id: 0, 31; label: "", preview: false, empty: false] [id: 0, 32; label: "", preview: false, empty: false] [id: 0, 33; label: "", preview: false, empty: false] [id: 0, 34; label: "", preview: false, empty: false] [id: 0, 35; label: "", preview: false, empty: false]) (id: 0, 13; label: "Walls v2", preview: false, empty: false; book [id: 0, 7; label: "Wall", preview: false, empty: false] [id: 0, 8; label: "Wall Diagonal", preview: false, empty: false] [id: 0, 9; label: "Wall Corner", preview: false, empty: false] [id: 0, 10; label: "Wall Base", preview: false, empty: false] [id: 0, 11; label: "Wall Diagonal Base", preview: false, empty: false] [id: 0, 12; label: "Wall Corner Base", preview: false, empty: false])
39.806 Loading script.dat: 4183766 bytes.
39.808 Checksum for script /home/dhardy/games/factorio15/temp/currently-playing/control.lua: 282129324
39.809 Checksum for script __ModularChargePacks__/control.lua: 3021971368
39.813 Checksum for script __TheFatController__/control.lua: 1400832630
39.815 Checksum for script __Vehicle-turrets__/control.lua: 2539873076
39.816 Checksum for script __auto-research__/control.lua: 169197032
39.818 Checksum for script __AutoDeconstruct__/control.lua: 3034658017
39.819 Checksum for script __Automatic Coupler__/control.lua: 2989584851
39.819 Checksum for script __axial-tilt__/control.lua: 2477845871
39.820 Checksum for script __cardinal__/control.lua: 1472129062
39.821 Checksum for script __copy-and-paste-modules__/control.lua: 833364110
39.822 Checksum for script __Flow Control__/control.lua: 3027294436
39.823 Checksum for script __folk-stopthat__/control.lua: 2519548899
39.837 Checksum for script __helmod__/control.lua: 1883489101
39.838 Checksum for script __Honk__/control.lua: 1248643386
39.839 Checksum for script __Inventory Sensor__/control.lua: 946809441
39.840 Checksum for script __ItemCount__/control.lua: 697040298
39.841 Checksum for script __Noxys_Trees__/control.lua: 796972943
39.843 Checksum for script __orechaos__/control.lua: 3526124713
39.845 Checksum for script __ProgressiveRunning__/control.lua: 343908933
39.852 Checksum for script __Rampant__/control.lua: 808172925
39.853 Checksum for script __Side Inserters__/control.lua: 3213683069
39.853 Checksum for script __SimpleSilicon__/control.lua: 301238569
39.856 Checksum for script __SteamShip__/control.lua: 555883803
39.857 Checksum for script __TreeSaplings__/control.lua: 2483369008
39.858 Checksum for script __TurretDelay__/control.lua: 2564716094
39.860 Checksum for script __Vehicle Wagon__/control.lua: 1470969637
39.860 Checksum for script __Warehousing v15__/control.lua: 909395249
39.862 Checksum for script __Will-o-the-wisps__/control.lua: 146731577
115.677 Error CrashHandler.cpp:232: Received SIGSEGV
Factorio crashed. Generating symbolized stacktrace, please wait ...
116.763 Warning Logger.cpp:396: Symbols.size() == 43, usedSize == 28
#0 0x0000000000bbad0d in Logger::logStacktrace(StackTraceInfo*) at /tmp/factorio-YbO58j/src/Util/Logger.cpp:421
#1 0x000000000073ac10 in CrashHandler::writeStackTrace() at /tmp/factorio-YbO58j/src/Util/CrashHandler.cpp:105
#2 0x000000000073ae94 in CrashHandler::SignalHandler(int) at /tmp/factorio-YbO58j/src/Util/CrashHandler.cpp:237
#3 0x00007fe37d811990 in ?? at ??:0
#4 0x0000000000563d65 in addTargeter at /tmp/factorio-YbO58j/src/Util/Targetable.cpp:94
#5 0x0000000000565d98 in TargeterBase::TargeterBase(Targetable*) at /tmp/factorio-YbO58j/src/Util/Targeter.cpp:19
#6 0x000000000070098b in Targeter<Entity>::Targeter(Entity*) at /tmp/factorio-YbO58j/src/Util/Targeter.hpp:74
#7 0x0000000000461eaf in LuaEntity::LuaEntity(Entity*, lua_State*) at /tmp/factorio-YbO58j/src/Script/LuaEntity.cpp:304
#8 0x0000000000ef707e in LuaTrain::luaReadLocomotives(lua_State*) at /tmp/factorio-YbO58j/src/Script/LuaTrain.cpp:216
#9 0x0000000000ef74b0 in processCommonLuaIndex at /tmp/factorio-YbO58j/src/Script/LuaBinder.hpp:199
#10 0x0000000000ef37da in luaIndex at /tmp/factorio-YbO58j/src/Script/LuaTrain.cpp:120
#11 0x0000000000ef528c in LuaBinder<LuaTrain>::callWrapper(lua_State*) at /tmp/factorio-YbO58j/src/Script/LuaBinder.hpp:319
#12 0x0000000000ef748e in luaD_precall(lua_State*, lua_TValue*, int) at crtstuff.c:?
#13 0x0000000000ef7ff3 in luaD_call(lua_State*, lua_TValue*, int, int) at crtstuff.c:?
#14 0x0000000000ee2d18 in luaV_gettable(lua_State*, lua_TValue const*, lua_TValue*, lua_TValue*) at crtstuff.c:?
#15 0x0000000000b9821b in luaV_execute(lua_State*) at crtstuff.c:?
#16 0x0000000000b99144 in luaD_call(lua_State*, lua_TValue*, int, int) at crtstuff.c:?
#17 0x0000000000b996e2 in luaD_pcall(lua_State*, void (*)(lua_State*, void*), void*, long, long) at crtstuff.c:?
#18 0x00000000004e430c in lua_pcallk(lua_State*, int, int, int, int, int (*)(lua_State*)) at ??:?
#19 0x0000000000d2c593 in signallingPCall at /tmp/factorio-YbO58j/src/Script/LuaGameScript.cpp:3152
#20 0x0000000000df8259 in runEventHandler at /tmp/factorio-YbO58j/src/Script/LuaGameScript.cpp:695
#21 0x0000000000dfb511 in void LuaEventDispatcher::run<GameAction>(unsigned int, unsigned int, bool (LuaGameScript::*)(GameAction const&), GameAction const&) [clone .constprop.108623] at /tmp/factorio-YbO58j/src/Script/LuaEventDispatcher.cpp:331
#22 0x0000000000e15668 in dispatch at /tmp/factorio-YbO58j/src/Script/LuaEventDispatcher.cpp:135
#23 0x0000000000e163c1 in actionPerformed at /tmp/factorio-YbO58j/src/Script/LuaContext.cpp:168
#24 0x000000000073af3b in sendToListeners at /tmp/factorio-YbO58j/src/GameActionDispatcher.cpp:14
#25 0x000000000138b3f0 in dispatchTrainStateChanged at /tmp/factorio-YbO58j/src/Rail/Train.cpp:1778
#26 0x00007fe37f3ae6ca in update at /tmp/factorio-YbO58j/src/Rail/Train.cpp:1306
#27 0x00007fe37d8e3f7f in update at /tmp/factorio-YbO58j/src/Rail/TrainManager.cpp:196
117.684 Warning Logger.cpp:396: Symbols.size() == 42, usedSize == 27
117.684 Error CrashHandler.cpp:106: Map tick at moment of crash: 7293425
117.684 Error Util.cpp:80: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
Re: [0.15.19] Frequent crashes (LuaTrain::luaReadLocomotives)
Thanks for the report. This should be fixed for the next version of 0.15.
If you want to get ahold of me I'm almost always on Discord.
Re: [0.15.19] Frequent crashes (LuaTrain::luaReadLocomotives)
Still got a crash on 0.15.20, after about 20 min play.
Edit: that says 0.15.19 in the log. Must be because I used the in-game updater. The next log says 0.15.20.
Edit: that says 0.15.19 in the log. Must be because I used the in-game updater. The next log says 0.15.20.
Re: [0.15.19] Frequent crashes (LuaTrain::luaReadLocomotives)
Are you sure that's the correct log file? It will show 0.15.20 if you actually have 0.15.20.leoch wrote:Still got a crash on 0.15.20, after about 20 min play.
Edit: that says 0.15.19 in the log, but I have the new belt speed tooltip. Did you forget to update the number?
If you want to get ahold of me I'm almost always on Discord.
Re: [0.15.19] Frequent crashes (LuaTrain::luaReadLocomotives)
I tripple-checked; it was a launch starting with 19 but updated to 20.
Anyway, after another 4 hours or so all seems okay...
Anyway, after another 4 hours or so all seems okay...
Re: [0.15.19] Frequent crashes (LuaTrain::luaReadLocomotives)
Ah you're right. It shows the update in the log.
Can you upload the mods you're using so I can see if there's some additional cause for the crash?
Can you upload the mods you're using so I can see if there's some additional cause for the crash?
If you want to get ahold of me I'm almost always on Discord.
Re: [0.15.19] Frequent crashes (LuaTrain::luaReadLocomotives)
Also were you doing anything at the time of the crash? Near trains at all?
If you want to get ahold of me I'm almost always on Discord.
Re: [0.15.19] Frequent crashes (LuaTrain::luaReadLocomotives)
The mod list should be in the log, right? All that "Loading mod ..." stuff. But I doubt that makes it very easy to debug; perhaps wait and I'll post another stack trace if it crashes again.
Re: [0.15.19] Frequent crashes (LuaTrain::luaReadLocomotives)
We need the mods, not the list.leoch wrote:The mod list should be in the log, right?