[posila][15.19](Tile corruption)Game crashes on loading save file

Place for things which are bugs but we have no idea how to solve them. Things related to hardware, libraries, strange setups, etc.
D0INK
Manual Inserter
Manual Inserter
Posts: 1
Joined: Fri Jun 09, 2017 8:56 pm
Contact:

[posila][15.19](Tile corruption)Game crashes on loading save file

Post by D0INK »

Title is fairly self explanatory. I am attempting to load a save file (vanilla) and the game crashes while loading with a pop up error.
Image
Attachments
Freeplay 10.zip
Map
(7.25 MiB) Downloaded 89 times
factorio-current.log
Log
(10.15 KiB) Downloaded 88 times
User avatar
Klonan
Factorio Staff
Factorio Staff
Posts: 5343
Joined: Sun Jan 11, 2015 2:09 pm
Contact:

Re: [15.19] Game crashes on loading save file

Post by Klonan »

Thanks for the report,

I can confirm it crashes on load

Code: Select all

   0.001 2017-06-09 16:54:32; Factorio 0.15.19 (build 30238, win64, steam)
   0.001 Operating system: Windows 7 Service Pack 1
   0.001 Program arguments: "C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" 
   0.001 Read data path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/data
   0.001 Write data path: C:/Users/Albert/AppData/Roaming/Factorio
   0.001 Binaries path: C:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
   0.008 System info: [CPU: Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz, 8 cores, RAM: 16324MB]
   0.008 Display options: [FullScreen: 0] [VSync: 0] [UIScale: 100%] [MultiSampling: OFF] [Screen: 1]
   0.009 Available display adapters: 2
   0.009  [0]: \\.\DISPLAY1 - AMD Radeon R9 200 Series {0x8080005, [0,0], 1920x1080, 32bit, 60Hz}
   0.009  [1]: \\.\DISPLAY2 - AMD Radeon R9 200 Series {0x8080001, [1920,0], 1920x1080, 32bit, 60Hz}
   0.009 Create display on adapter 1. Size 1280x720 at position [2230, 162].
   0.328 Initialised OpenGL:[1] AMD Radeon R9 200 Series; driver: 4.5.14008 Compatibility Profile Context 21.19.137.1
   0.386 DSound: Starting _dsound_update thread
   0.386 DSound: Enter _dsound_update; tid=1284
   0.386 Desktop composition is active.
   0.386 Graphics settings preset: medium
   0.387 Graphics options: [Graphics quality: normal] [Video memory usage: high] [Light scale: 100%] [DXT: false]
   0.565 Loading mod core 0.0.0 (data.lua)
   0.571 Loading mod base 0.15.19 (data.lua)
   0.661 Loading mod base 0.15.19 (data-updates.lua)
   0.683 Checksum for core: 4170786945
   0.683 Checksum of base: 2966998318
   0.905 Info PlayerData.cpp:56: Local player-data.json available, timestamp 1496631230
   0.905 Info PlayerData.cpp:61: Cloud player-data.json available, timestamp 1495480300
   1.048 Loaded shader file C:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/game.glsl
   1.049 Loaded shader file C:/Program Files (x86)/Steam/steamapps/common/Factorio/data/core/graphics/shaders/zoom-to-world.glsl
   1.059 Initial atlas bitmap size is 16384
   1.060 Created atlas bitmap 16384x5050
   1.061 Created atlas bitmap 8192x2101
   1.061 Created atlas bitmap 8192x1443
   1.061 Created atlas bitmap 4096x3644
   1.061 Created atlas bitmap 4096x1568
   1.061 Created atlas bitmap 4096x1860
  12.422 Sprites loaded
  12.422 Convert atlas 4096x3644 to: mipmap 
  12.637 Convert atlas 4096x1568 to: mipmap 
  12.676 Convert atlas 4096x1860 to: trilinear-filtering 
  12.714 Loading sounds...
  14.605 Custom inputs active: 0
  14.647 Factorio initialised
  27.850 Loading map C:\Users\Albert\AppData\Roaming\Factorio\saves\Freeplay 10.zip: 7605001 bytes.
  27.892 Loading Level.dat: 16253548 bytes.
  27.896 Info Scenario.cpp:134: Map version 0.15.18-0
  28.203 Warning Map.cpp:298: Map loading failed: Corrupted map, contains id not in the dictionary: 5890
  28.217 Error CrashHandler.cpp:141: Exception Code: c0000005, Address: 0x000000013ff80192
ModuleBase: 0x000000013feb0000, ImageSize: 011ef000, RelativeAddress: 000d0192
  28.217 Error CrashHandler.cpp:151: Exception Context:
rax=0000000000000000, rbx=0000005300000001, rcx=000000006c936700,
rdx=000000006c927910, rsi=000000006c936700, rdi=00000000000005d6,
rip=000000013ff80192, rsp=000000005d19a040, rbp=000000006c927910,
 r8=00000000000001fb,  r9=000000006c936790, r10=000000006c9249d0,
r11=2f5f81931c8207bd, r12=0000000000000000, r13=000000000999ba40,
r14=0000000000000000, r15=000000000999b990
  28.217 Crashed in C:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe (0x000000013feb0000 - 0x000000014109f000)
Factorio crashed. Generating symbolized stacktrace, please wait ...
c:\cygwin64\tmp\factorio-ikuvwx\libraries\stackwalker\stackwalker.cpp (923): StackWalker::ShowCallstack
c:\cygwin64\tmp\factorio-ikuvwx\src\util\logger.cpp (364): Logger::writeStacktrace
c:\cygwin64\tmp\factorio-ikuvwx\src\util\logger.cpp (421): Logger::logStacktrace
c:\cygwin64\tmp\factorio-ikuvwx\src\util\crashhandler.cpp (105): CrashHandler::writeStackTrace
c:\cygwin64\tmp\factorio-ikuvwx\src\util\crashhandler.cpp (177): CrashHandler::SehHandler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 0000000076C3BC10)
0000000076C3BC10 (kernel32): (filename not available): UnhandledExceptionFilter
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 0000000076E40108)
0000000076E40108 (ntdll): (filename not available): EtwEventSetInformation
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 0000000076DD7958)
0000000076DD7958 (ntdll): (filename not available): _C_specific_handler
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 0000000076DE812D)
0000000076DE812D (ntdll): (filename not available): RtlDecodePointer
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 0000000076DD855F)
0000000076DD855F (ntdll): (filename not available): RtlUnwindEx
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 0000000076E0BCB8)
0000000076E0BCB8 (ntdll): (filename not available): KiUserExceptionDispatcher
c:\cygwin64\tmp\factorio-ikuvwx\src\energy\electricenergysource.cpp (485): ElectricEnergySource::migrateDataTo
c:\cygwin64\tmp\factorio-ikuvwx\src\energy\electricsubnetwork.cpp (725): ElectricSubNetwork::deAllocateEnergySource
c:\cygwin64\tmp\factorio-ikuvwx\src\entity\inserter.cpp (209): Inserter::~Inserter
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 000000013FFFCA24)
000000013FFFCA24 (Factorio): (filename not available): Inserter::`scalar deleting destructor'
c:\cygwin64\tmp\factorio-ikuvwx\src\map\advancedtile.cpp (82): AdvancedTile::~AdvancedTile
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00000001409F6D08)
00000001409F6D08 (Factorio): (filename not available): `eh vector destructor iterator'
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00000001403CDB91)
00000001403CDB91 (Factorio): (filename not available): std::array<AdvancedTile,16>::~array<AdvancedTile,16>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00000001409F6D08)
00000001409F6D08 (Factorio): (filename not available): `eh vector destructor iterator'
c:\cygwin64\tmp\factorio-ikuvwx\src\surface\chunk.cpp (648): Chunk::~Chunk
c:\cygwin64\tmp\factorio-ikuvwx\src\surface\surface.cpp (705): Surface::~Surface
c:\cygwin64\tmp\factorio-ikuvwx\src\map\map.cpp (1073): Map::~Map
c:\program files (x86)\microsoft visual studio 14.0\vc\include\memory (1396): std::unique_ptr<Map,std::default_delete<Map> >::~unique_ptr<Map,std::default_delete<Map> >
f:\dd\vctools\crt\vcruntime\src\eh\amd64\handlers.asm (50): _CallSettingFrame
f:\dd\vctools\crt\vcruntime\src\eh\frame.cpp (1119): __FrameUnwindToState
f:\dd\vctools\crt\vcruntime\src\eh\amd64\trnsctrl.cpp (149): __FrameUnwindToEmptyState
f:\dd\vctools\crt\vcruntime\src\eh\frame.cpp (396): __InternalCxxFrameHandler
f:\dd\vctools\crt\vcruntime\src\eh\amd64\trnsctrl.cpp (186): __CxxFrameHandler3
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 0000000076DE81AD)
0000000076DE81AD (ntdll): (filename not available): RtlDecodePointer
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 0000000076DD7DDC)
0000000076DD7DDC (ntdll): (filename not available): RtlUnwindEx
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 0000000076BD052E)
0000000076BD052E (kernel32): (filename not available): RtlUnwindEx
f:\dd\vctools\crt\vcruntime\src\eh\amd64\trnsctrl.cpp (481): _UnwindNestedFrames
f:\dd\vctools\crt\vcruntime\src\eh\frame.cpp (1268): CatchIt
f:\dd\vctools\crt\vcruntime\src\eh\frame.cpp (679): FindHandler
f:\dd\vctools\crt\vcruntime\src\eh\frame.cpp (449): __InternalCxxFrameHandler
f:\dd\vctools\crt\vcruntime\src\eh\amd64\trnsctrl.cpp (186): __CxxFrameHandler3
f:\dd\vctools\crt\vcstartup\src\gs\amd64\gshandlereh.c (114): __GSHandlerCheck_EH
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 0000000076DE812D)
0000000076DE812D (ntdll): (filename not available): RtlDecodePointer
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 0000000076DD855F)
0000000076DD855F (ntdll): (filename not available): RtlUnwindEx
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 0000000076DD8B58)
0000000076DD8B58 (ntdll): (filename not available): RtlRaiseException
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 000007FEFCE0A06D)
000007FEFCE0A06D (KERNELBASE): (filename not available): RaiseException
f:\dd\vctools\crt\vcruntime\src\eh\frame.cpp (1342): __CxxCallCatchBlock
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 0000000076E0B681)
0000000076E0B681 (ntdll): (filename not available): RtlRestoreContext
c:\cygwin64\tmp\factorio-ikuvwx\src\map\map.cpp (282): Map::load
c:\cygwin64\tmp\factorio-ikuvwx\src\scenario\scenario.cpp (138): Scenario::loadFactory
c:\cygwin64\tmp\factorio-ikuvwx\src\scenario\parallelscenarioloader.cpp (116): ParallelScenarioLoader::doLoad
c:\program files (x86)\microsoft visual studio 14.0\vc\include\thr\xthread (247): std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl*)(ParallelScenarioLoader * __ptr64,MapDeserialiser * __ptr64,enum InputType,InputHandler * __ptr64,MultiplayerManagerBase * __ptr64,bool),ParallelScenarioLoader * __ptr64,MapDeserialiser * __ptr64,enum InputType,InputHandler * __ptr64,MultiplayerManagerBase * __ptr64,bool>,std::default_delete<std::tuple<void (__cdecl*)(ParallelScenarioLoader * __ptr64,MapDeserialiser * __ptr64,enum InputType,InputHandler * __ptr64,MultiplayerManagerBase * __ptr64,bool),ParallelScenarioLoader * __ptr64,MapDeserialiser * __ptr64,enum InputType,InputHandler * __ptr64,MultiplayerManagerBase * __ptr64,bool> > > >::_Run
c:\program files (x86)\microsoft visual studio 14.0\vc\include\thr\xthread (210): std::_Pad::_Call_func
d:\th\minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 0000000076BB59CD)
0000000076BB59CD (kernel32): (filename not available): BaseThreadInitThunk
ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 0000000076DEA561)
0000000076DEA561 (ntdll): (filename not available): RtlUserThreadStart
  29.989 Error Util.cpp:80: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
posila
Factorio Staff
Factorio Staff
Posts: 5442
Joined: Thu Jun 11, 2015 1:35 pm
Contact:

Re: [posila][15.19](Tile corruption)Game crashes on loading save file

Post by posila »

Fixed save
Attachments
49556_Freeplay 10_fixed.zip
(6.68 MiB) Downloaded 68 times
Post Reply

Return to “1 / 0 magic”