Hi i dont understand this. I read it was fixed, so it must be my understanding that is lacking.
I want to make a builder train that load lots of different items onto a train based on the read content. To restrict each of the slots in a cargo wagon is tedious, so i hoped i could do it with some simple circuit conditions. The inserter ALWAYS does at least one loading, even if the wagon has all the required items. this breaks the whole system, i have tried to put the inserters behind a power switch that activates when a train arrived, but that does not seem to help. I can add combinators, but in my testing i would need TWO combinators for each item, witch is more tedious than before.
Does anyone know of any good solutions?
temp station gif that hopefully explains the roblem
Train Loading and inserter on circuits
Re: Train Loading and inserter on circuits
viewtopic.php?f=11&t=46234
The fix was to add a unique signal that you can check to see if the train is missing.
The fix was to add a unique signal that you can check to see if the train is missing.
Re: Train Loading and inserter on circuits
Yes i have used that to toggle the power poles, as i tried explaining. I dont power the inserters until a train gets to the station
Re: Train Loading and inserter on circuits
Use something like this to turn off all inserters.
Re: Train Loading and inserter on circuits
Thanks DaveMcW!
That works! its an unituitive gamemechanic, so i hope they can make it better.
That works! its an unituitive gamemechanic, so i hope they can make it better.