Rocket Personal Defence

Place to get help with not working mods / modding interface.
dewast
Inserter
Inserter
Posts: 30
Joined: Wed Apr 13, 2016 9:36 am
Contact:

Rocket Personal Defence

Post by dewast »

Hi can You help make it work in V.14, worked in V.12

mod info need change for Faactorio V.14 and then dont understand error

https://mods.factorio.com/mods/dewast/R ... %20Defence
User avatar
bobingabout
Smart Inserter
Smart Inserter
Posts: 7352
Joined: Fri May 09, 2014 1:01 pm
Contact:

Re: Rocket Personal Defence

Post by bobingabout »

can you post the log file?
Creator of Bob's mods. Expanding your gameplay since version 0.9.8.
I also have a Patreon.
dewast
Inserter
Inserter
Posts: 30
Joined: Wed Apr 13, 2016 9:36 am
Contact:

Re: Rocket Personal Defence

Post by dewast »

User avatar
bobingabout
Smart Inserter
Smart Inserter
Posts: 7352
Joined: Fri May 09, 2014 1:01 pm
Contact:

Re: Rocket Personal Defence

Post by bobingabout »

Log file, you know "factorio-current.log" that contains the error report from the last time you launched the game.
Creator of Bob's mods. Expanding your gameplay since version 0.9.8.
I also have a Patreon.
dewast
Inserter
Inserter
Posts: 30
Joined: Wed Apr 13, 2016 9:36 am
Contact:

Re: Rocket Personal Defence

Post by dewast »

0.004 2017-06-06 16:49:39; Factorio 0.14.23 (build 25374, win64, steam)
0.004 Operating system: Windows 10 (version 1607)
0.004 Program arguments: "F:\Program Files (x86)\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
0.005 Read data path: F:/Program Files (x86)/Steam/steamapps/common/Factorio/data
0.005 Write data path: C:/Users/adaml/AppData/Roaming/Factorio
0.005 Binaries path: F:/Program Files (x86)/Steam/steamapps/common/Factorio/bin
0.037 System info: [CPU: AMD FX(tm)-8350 Eight-Core Processor , 8 cores, RAM: 16366MB]
0.038 Display options: [FullScreen: 1] [VSync: 0] [UIScale: 100%] [MultiSampling: OFF] [Screen: 255]
0.041 Available display adapters: 1
0.042 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 750 Ti {0x05, [0,0], 1680x1050, 32bit, 60Hz}
0.043 Create display on adapter 0. Size 1280x720 at position [190, 147].
0.138 Initialised Direct3D:[0] NVIDIA GeForce GTX 750 Ti; driver: nvd3dumx.dll 21.21.13.7653
0.145 Video memory size (dedicated video/dedicated system/shared system/available): 2016/0/8183/4089 MB
0.200 DSound: Starting _dsound_update thread
0.200 DSound: Enter _dsound_update; tid=9460
0.201 Device reset internal.
0.204 Desktop composition is active.
0.204 Graphics options: [Graphics quality: normal] [Video memory usage: high] [Light scale: 25%] [DXT: false]
0.448 Loading mod core 0.0.0 (data.lua)
0.455 Loading mod base 0.14.23 (data.lua)
0.601 Loading mod 015_like_infinite_research 0.1.0 (data.lua)
0.683 Loading mod 200 Inventory Size 0.14.0 (data.lua)
0.767 Loading mod aai-vehicles-laser-tank 0.1.4 (data.lua)
0.848 Loading mod Advanced-Weaponry 0.3.1 (data.lua)
0.932 Loading mod Advanced_Armor 0.1.1 (data.lua)
1.020 Loading mod Advanced_Personal_Defense 0.1.6 (data.lua)
1.142 Loading mod air-filtering 0.4.3 (data.lua)
1.224 Loading mod Alchemy 1.14.2 (data.lua)
1.310 Loading mod alien-artifact-loot 0.14.4 (data.lua)
1.419 Loading mod alien-science 0.1.2 (data.lua)
1.502 Loading mod AlienArtifacts 0.1.2 (data.lua)
1.593 Loading mod AlienEggs 1.0.7 (data.lua)
1.712 Loading mod Beacon MK 0.1.1 (data.lua)
1.800 Loading mod BetterBeacons 0.1.9 (data.lua)
1.915 Loading mod BigBags 1.0.20 (data.lua)
2.004 Loading mod BiggerStackSizes 1.0.0 (data.lua)
2.097 Loading mod bobconfig 0.14.0 (data.lua)
2.218 Loading mod bobinserters 0.14.3 (data.lua)
2.310 Loading mod boblibrary 0.14.3 (data.lua)
2.404 Loading mod Exoskeleton Mark II 1.1.1 (data.lua)
2.522 Loading mod Expanded_Robot_Tech 0.4.2 (data.lua)
2.611 Loading mod FactorioExtended-Core 0.2.5 (data.lua)
2.709 Loading mod FastLongInserters 1.1.1 (data.lua)
2.847 Loading mod fluid-barrel 1.1.2 (data.lua)
2.939 Loading mod KS_Power 0.1.8 (data.lua)
3.038 Loading mod ModuleInserter 1.0.0 (data.lua)
3.159 Loading mod mopower 0.5.21 (data.lua)
3.262 Loading mod MoreBots 0.2.0 (data.lua)
3.399 Loading mod Natural_Evolution_Enemies 6.4.0 (data.lua)
3.500 Loading mod OverMods 0.0.6 (data.lua)
3.596 Loading mod RoboCharge 0.0.8 (data.lua)
3.702 Loading mod robotMiningSite 0.5.0 (data.lua)
3.864 Loading mod Rocket Personal Defence 0.1.0 (data.lua)
3.962 Loading mod Smaller Beacons 1.4.0 (data.lua)
4.074 Loading mod tanks_for_bob 1.5.2 (data.lua)
4.234 Loading mod VehicleGrids 0.0.1 (data.lua)
4.342 Loading mod Warehouses 0.1.0 (data.lua)
4.454 Loading mod WaterWell 1.0.15 (data.lua)
4.617 Loading mod bobmining 0.14.0 (data.lua)
4.736 Loading mod bobvehicleequipment 0.14.2 (data.lua)
4.870 Loading mod dark-matter-replicators 0.6.3 (data.lua)
5.044 Loading mod FactorioExtended-Power 0.2.5 (data.lua)
5.177 Loading mod Aircraft 1.2.1 (data.lua)
5.346 Loading mod Advanced_Personal_Defense 0.1.6 (data-updates.lua)
5.473 Loading mod bobconfig 0.14.0 (data-updates.lua)
5.603 Loading mod bobinserters 0.14.3 (data-updates.lua)
5.742 Loading mod Natural_Evolution_Enemies 6.4.0 (data-updates.lua)
5.937 Loading mod tanks_for_bob 1.5.2 (data-updates.lua)
6.082 Loading mod bobmining 0.14.0 (data-updates.lua)
6.233 Loading mod bobvehicleequipment 0.14.2 (data-updates.lua)
6.383 Loading mod Aircraft 1.2.1 (data-updates.lua)
6.571 Loading mod VehiclesEquipement 0.0.2 (data-final-fixes.lua)
6.706 Loading mod BigBags 1.0.20 (data-final-fixes.lua)
6.848 Loading mod ModuleInserter 1.0.0 (data-final-fixes.lua)
6.997 Checksum for core: 1291735968
6.997 Checksum for mod additionalequipment: 0
6.997 Checksum for mod base: 786624017
6.997 Checksum for mod VehiclesEquipement: 4217516495
6.997 Checksum for mod 015_like_infinite_research: 920254688
6.997 Checksum for mod 200 Inventory Size: 3878914855
6.997 Checksum for mod aai-vehicles-laser-tank: 3213250136
6.997 Checksum for mod Advanced-Weaponry: 1776270731
6.997 Checksum for mod Advanced_Armor: 3483140390
6.997 Checksum for mod Advanced_Personal_Defense: 210651960
6.997 Checksum for mod air-filtering: 2717869336
6.997 Checksum for mod Alchemy: 3651392511
6.997 Checksum for mod alien-artifact-loot: 1612245348
6.997 Checksum for mod alien-science: 3782378071
6.997 Checksum for mod AlienArtifacts: 3285837088
6.997 Checksum for mod AlienEggs: 1038231893
6.997 Checksum for mod Beacon MK: 1404466240
6.997 Checksum for mod BetterBeacons: 674157436
6.997 Checksum for mod BigBags: 1939512320
6.997 Checksum for mod BiggerStackSizes: 344566624
6.997 Checksum for mod bobconfig: 1774049703
6.997 Checksum for mod bobinserters: 2966285250
6.997 Checksum for mod boblibrary: 3645220963
6.998 Checksum for mod Exoskeleton Mark II: 1153445839
6.998 Checksum for mod Expanded_Robot_Tech: 2542801217
6.998 Checksum for mod FactorioExtended-Core: 1733893216
6.998 Checksum for mod FastLongInserters: 52241673
6.998 Checksum for mod fluid-barrel: 1218850941
6.998 Checksum for mod KS_Power: 1782792042
6.998 Checksum for mod ModuleInserter: 1557794654
6.998 Checksum for mod mopower: 3569487138
6.998 Checksum for mod MoreBots: 1824816732
6.998 Checksum for mod Natural_Evolution_Enemies: 4263808338
6.998 Checksum for mod OverMods: 676585417
6.998 Checksum for mod RoboCharge: 1864144472
6.998 Checksum for mod robotMiningSite: 1251058381
6.998 Checksum for mod Rocket Personal Defence: 2892778204
6.998 Checksum for mod Smaller Beacons: 1651005575
6.998 Checksum for mod tanks_for_bob: 2247117515
6.998 Checksum for mod VehicleGrids: 2211583150
6.998 Checksum for mod Warehouses: 1569997108
6.998 Checksum for mod WaterWell: 3229134519
6.998 Checksum for mod Wireless Robot Charging: 0
6.998 Checksum for mod bobmining: 315145939
6.998 Checksum for mod bobvehicleequipment: 3240547125
6.998 Checksum for mod dark-matter-replicators: 1178457356
6.998 Checksum for mod FactorioExtended-Power: 815534681
6.998 Checksum for mod Aircraft: 3637707500
7.952 Error Util.cpp:57: Error while loading equipment prototype "rocket-defense-mk1-equipment" (active-defense-equipment): No such node (categories)
Modifications: Rocket Personal Defence
23.289 DSound: Stopping voice
23.289 DSound: Joining thread
23.290 DSound: Exit _dsound_update; tid=9460
23.290 DSound: Waiting for voice to stop ... signaled
23.290 DSound: Joined thread
23.290 DSound: Destroying thread
23.290 DSound: Thread destroyed
23.290 DSound: Releasing buffer
23.290 DSound: Voice stopped
23.290 DSound: Deallocating voice
23.290 DSound: Deallocated voice
User avatar
Ranakastrasz
Smart Inserter
Smart Inserter
Posts: 2171
Joined: Thu Jun 12, 2014 3:05 am
Contact:

Re: Rocket Personal Defence

Post by Ranakastrasz »

Didn't I send you a fix already?
My Mods:
Modular Armor Revamp - V16
Large Chests - V16
Agent Orange - V16
Flare - V16
Easy Refineries - V16
dewast
Inserter
Inserter
Posts: 30
Joined: Wed Apr 13, 2016 9:36 am
Contact:

Re: Rocket Personal Defence

Post by dewast »

not to this
or I cant see it
You helped me with other error in
viewtopic.php?f=25&t=48935
User avatar
bobingabout
Smart Inserter
Smart Inserter
Posts: 7352
Joined: Fri May 09, 2014 1:01 pm
Contact:

Re: Rocket Personal Defence

Post by bobingabout »

dewast wrote:7.952 Error Util.cpp:57: Error while loading equipment prototype "rocket-defense-mk1-equipment" (active-defense-equipment): No such node (categories)
Modifications: Rocket Personal Defence
It basically says it all right in that message.

In the mod "Rocket Personal Defence", there is a definition for a piece of equipment (power armor equipment) called "rocket-defense-mk1-equipment" of type "active-defense-equipment" that is missing the "categories = " tag.

This was added in 0.14 as part of the vehicle equipment grids addition. You need to specify what grid categories it will fit into, as a table.
Take a look at the base game equipment and copy the categories tag into your definition from pretty much any of them in there (I think they're all categories = {"armor"}, but it's easier to check the base game files as I have no reference material here.)
Creator of Bob's mods. Expanding your gameplay since version 0.9.8.
I also have a Patreon.
User avatar
Ranakastrasz
Smart Inserter
Smart Inserter
Posts: 2171
Joined: Thu Jun 12, 2014 3:05 am
Contact:

Re: Rocket Personal Defence

Post by Ranakastrasz »

That was part of what I fixed. I explicitly remember it running in v.14 after I finished.
My Mods:
Modular Armor Revamp - V16
Large Chests - V16
Agent Orange - V16
Flare - V16
Easy Refineries - V16
Post Reply

Return to “Modding help”