But then I look at my debug numbers.
Screenie-lol
I thought my train loops were causing the lag, but train pathfinding seems quite low. Do I have too many entities ? I tried killing all the biters via console and UPS goes to 42.
It would seems my base has too many entities - how do I fix this ?
And is it ok for me to use train loops now ? the numbers seem to suggest that it is.