[MOD 0.9.x] Material Storage

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Necromunger
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[MOD 0.9.x] Material Storage

Post by Necromunger »

Material Storage

Hey Guys, my mod is for changing items into compressed versions for transport or storage.

This is just the startings of the mod and there will be more to come.

One of the goals of this mod is to fit seamlessly into the game.

Added:

Version 1.0
A new building called Compressor which converts materials to a condensed format.
A new item that is a compressed Iron block.
A new recipe from an assembler 2 or 3 to convert a compressed Iron block back into a stack of iron sheets.

Version 1.1
- Added technology requirements for compression and balanced the building requirements.

Version 1.2 - NEEDS NEW GAME
- Compressor now automatically compresses materials you insert into it.

Version 1.4
- New compressed copper block.
- Items are now decompressed from MaterialStorage Compressor building instead of assembler 2 or 3.
- Fixed mod compatibility issues.

Images:
Spoiler
Download:
Here
Last edited by Necromunger on Thu May 29, 2014 8:18 am, edited 12 times in total.
Airat9000
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Re: [MOD 0.9.x] Material Storage

Post by Airat9000 »

:D screen ))
Vitduo
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Re: [MOD 0.9.x] Material Storage

Post by Vitduo »

Airat9000 wrote::D screen ))
Ну зачем тебе скриншоты? Там же ясно написано, что в компрессоре можно сжать пластины в блоки, а в сборочном автомате 2/3 можно разрезать эти блоки назад в пластины.
Ну а графика скорей всего перекрашенная для зданий и сделанная вручную для предметов
Necromunger
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Re: [MOD 0.9.x] Material Storage

Post by Necromunger »

Updated.
Neotix
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Re: [MOD 0.9.x] Material Storage

Post by Neotix »

It's working like assembly machine (choosing recipe manually) or like furnace (choosing recipe automatically)?
Necromunger
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Re: [MOD 0.9.x] Material Storage

Post by Necromunger »

The compressor is working like an assembly machine at the moment but i might look into making it automatic.
Neotix
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Re: [MOD 0.9.x] Material Storage

Post by Neotix »

It would be great to have automatic compressor which will compress everything I put inside without changing recipe every time.
Necromunger
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Re: [MOD 0.9.x] Material Storage

Post by Necromunger »

Yep i updated the mod and added your request.
Neotix
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Re: [MOD 0.9.x] Material Storage

Post by Neotix »

Great. I will test it tomorrow after work.
Necromunger
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Re: [MOD 0.9.x] Material Storage

Post by Necromunger »

Just so you know, sorry if this is an issue but you may need to start a new game for the recent changes i made.
Neotix
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Re: [MOD 0.9.x] Material Storage

Post by Neotix »

I have bug on game start:
Image
Necromunger
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Re: [MOD 0.9.x] Material Storage

Post by Necromunger »

Make sure the previous mod is deleted fully before using the new one and that you have started a new game.

Other then that im not sure sorry. To try and test whats wrong i downloaded the game from scratch again and put in my mod but could not get this error.'

Ill do more testing and let you know how it goes.
Neotix
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Re: [MOD 0.9.x] Material Storage

Post by Neotix »

I checked and it's conflict with Dy-Tech mod. I think both mods use the same name "Compressor" and that cause problem.
Necromunger
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Re: [MOD 0.9.x] Material Storage

Post by Necromunger »

Well that's not good :/. I guess i have a bit of work to do or specifically mark that you cannot use my mod and his at the same time.
Necromunger
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Re: [MOD 0.9.x] Material Storage

Post by Necromunger »

Updated to version 1.4
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