I just noticed that when you create a blueprint that contains a beacon, it is then shivering in the blueprint preview.
Steps to reproduce :
1) Create a new blueprint and blueprint something that contains a beacon (a beacon alone is enough)
2) Look at the preview, the image is now moving around like shivering
If you hover the pointer above the blueprint in your inventory after validation, the preview image is still shivering.
As far as I noticed, the problem does not show in any blueprint not containing any beacons.
(Sorry if the terms are not correct, I am not a native English speaker ^^ )
[0.15.14] Beacon "shivering" in blueprint preview
-
- Burner Inserter
- Posts: 5
- Joined: Fri May 05, 2017 7:37 pm
- Contact:
[0.15.14] Beacon "shivering" in blueprint preview
- Attachments
-
- factorio bug.jpg (766.47 KiB) Viewed 4737 times
Re: [0.15.14] Beacon "shivering" in blueprint preview
I can confirm this happens in 0.15.4
- lovely_santa
- Filter Inserter
- Posts: 502
- Joined: Sat Feb 18, 2017 9:41 pm
- Contact:
Re: [0.15.14] Beacon "shivering" in blueprint preview
Thanks for the report. It's now fixed for the next version of 0.15.
If you want to get ahold of me I'm almost always on Discord.
Re: [0.15.14] Beacon "shivering" in blueprint preview
FTFYRseding91 wrote:Thanks for the report. Added sweater to beacons living in blueprint climates. It's now fixed for the next version of 0.15.