Desync report available here via drive[dot]google[dot]com/open?id=0B_kgIKcjFPSwdHJjS3JEdFlOV28 (I can't post URLs apparently)
Mods on the server are:
AutoDeconstruct 0.1.8
folk-shuttle 0.1.12
helmod 0.4.7
PickerExtended 2.6.1
rso-mod 3.2.6
Only one other player on the server at the time was editing train schedules remotely; I was just running.
[0.15.13] Desync
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- Manual Inserter
- Posts: 2
- Joined: Wed May 24, 2017 7:55 pm
- Contact:
Re: [0.15.13] Desync
Can you upload the mods as well?
If you want to get ahold of me I'm almost always on Discord.
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- Manual Inserter
- Posts: 2
- Joined: Wed May 24, 2017 7:55 pm
- Contact:
Re: [0.15.13] Desync
Sorry for the delay. Here's the mods zip: https://drive.google.com/open?id=0B_kgI ... l9SNEhVVlU
Re: [0.15.13] Desync
We found a few problems around driving vehicles and roboports connected to the circuit network when out of power that are fixed for the next version of 0.15 which I believe is the cause of this desync.
So if it happens again in 0.15.17 (once it's out) let us know.
So if it happens again in 0.15.17 (once it's out) let us know.
If you want to get ahold of me I'm almost always on Discord.