Description:
- Allows you to adjust how long each phase of the day is (dawn, day, dusk, night).
- Lengths are in seconds.
- Setting any phase to 0 seconds will skip it.
- With the default settings, the only change it makes is to make night as long as day.
- Supports Space Age planets
- Name: DayPhaseAdjuster
- MOD Version: 2.0
- Factorio Version: 0.15 - 2.0
- Latest Release: October 21st, 2024
- License: GNU GPL v3, or any later version
Quirks:
- Changing the settings while in a running save requires saving and loading the game to make it recognize the new values.
- Setting all phases to 0 length makes it permanently night until you change the settings to something else.
- This will probably freak out any mod that keeps track of the in-game time of day, since altering the time of day is the only way I know of to adjust day phase length.
- v2.0: In games without Space Age, the mod settings page still lists the non-existent planets, without their icon.
- v2.0: Support for Space Age
- v1.0.17+: No changes to code. Just bumping the supported game version so Factorio will actually load the mod.
- v1.0.1: Doesn't freeze time anymore, since it's apparently not needed, and will stay frozen even if the mod is removed.
- v1.0.0: Initial release
If you used version 1.0.0 of the mod, you'll either need to run
Code: Select all
/c game.surfaces['nauvis'].freeze_daytime(false)
If you've only ever used version 1.0.1, then time won't have been frozen to begin with, and you should be fine.