[Rseding91] [0.15.12] Detected corruption of the game state.

Bugs that we were not able to reproduce, and/or are waiting for more detailed info.
EldaRion
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[Rseding91] [0.15.12] Detected corruption of the game state.

Post by EldaRion »

Bild.PNG
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If i remove this (red arrow) inserter, the Savegame will corrupt when i save the Game.

Mod´s
runnig Savegame
buggy Savegame
Log
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Done :D
Last edited by EldaRion on Fri Jun 16, 2017 1:44 pm, edited 1 time in total.
English read and understand yes, do not write so well.
Rseding91
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Re: [0.15.12] Detected corruption of the game state.

Post by Rseding91 »

Have you done anything special with that furnace or inserter?

The inserter is register as sleeping in that furnace 8~ times and that should never be possible.
If you want to get ahold of me I'm almost always on Discord.
EldaRion
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Re: [0.15.12] Detected corruption of the game state.

Post by EldaRion »

Not that I know of.
I use only the Mod´s.

The furnace are incinerators

The second and fifth upper incinerators can´t remove.
If i brake the incinerators the game will be freeze an must use the taskmanger and kill the game.

Even disable the Mod hardcraft (the incinerators is) the savegame will not start.

How can i remove the inserte and incinerators now? I need this Savegame :?
English read and understand yes, do not write so well.
Rseding91
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Re: [0.15.12] Detected corruption of the game state.

Post by Rseding91 »

I'll get you a fixed version of the save file. I'm very interested in how it got into this state though as it shouldn't be possible.

How old is this save? Do you know which version it was created in?
If you want to get ahold of me I'm almost always on Discord.
EldaRion
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Re: [Rseding91] [0.15.12] Detected corruption of the game state.

Post by EldaRion »

The Savegame was from 20.05.17.

This Savegame was a Multiplayergame and was created with version 0.14.22.
Then we waited for the modupdates (for 0.15) and upgradet the savegame to Factorio 0.15.10 and every update of factorio to 0.15.12.

Now with the version 0.15.12 is noticeable.
I have the savegame from 0.15.10 and it is the same problem.

The incinerators were build in 0.15.10 so i can´t test it in Version 0.14.22.
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Chrischi
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Re: [0.15.12] Detected corruption of the game state.

Post by Chrischi »

Rseding91 wrote:Have you done anything special with that furnace or inserter?
Rseding91 wrote:I'm very interested in how it got into this state though as it shouldn't be possible.
I hope i can give you a overview, what was done with the inserters, because this is my area and EldaRion helped with finding the cause and posting it here (Spacebook -> Everyone has their own Force). 8-)

The furnances where build to burn gravel. The main problem is, that the furnances don't differntiate between coal and gravel, so sometimes they burn coal :(
To fix that i tested some combinators and connected them to the input-inserters. Didn't fix the problem, so removed all wires from the input-inserters and tested another idea. (didn't do anything with the output-inserters) The second idea worked fine till mayor update to 0.15.x

Due to the cange of the boiler, i changed my power plant layout. As soon as my Factory got power up, the game freezed and needed to kill the process. At that point EldaRion found, that power poles, the input-inserters and belts are demountable. Remain Factory still works without problems as far as i know.
Rseding91
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Re: [Rseding91] [0.15.12] Detected corruption of the game state.

Post by Rseding91 »

Here's your fixed save file: https://www.dropbox.com/s/tzi39orw1qzfw ... d.zip?dl=0 sorry about taking so long to get it to you.

If you managed to corrupt it again see if you can figure out what happened to get it into that state.
If you want to get ahold of me I'm almost always on Discord.
EldaRion
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Re: [Rseding91] [0.15.12] Detected corruption of the game state.

Post by EldaRion »

Thanks a lot.
It looks good.

Now i must change the Owner of the Map.

Any idea?? Or only deinstall the Mod "Spacebook" an reinstall it as owner. (described in the manual)

--- EDIT ---
It works... THX

:D :D :D
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