find_entities_circuit_connected

Things that we aren't going to implement
sparr
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find_entities_circuit_connected

Post by sparr »

I'd like a way to find just entities with circuit connections, without having to construct wrappers and iterate over every entity. This is another alternative idea for solving my problem from viewtopic.php?f=28&t=47972 and viewtopic.php?f=28&t=47979
Rseding91
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Re: find_entities_circuit_connected

Post by Rseding91 »

That would be almost the same speed as doing it through Lua since all the same slow parts would still have to be done on the C++ side.
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sparr
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Re: find_entities_circuit_connected

Post by sparr »

OK. I'll hold out hope for 47979 then.
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Re: find_entities_circuit_connected

Post by sparr »

Is it still the case that the engine doesn't have a list of circuit-connected entities that could be referenced for this, without iterating all entities in lua?
Rseding91
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Re: find_entities_circuit_connected

Post by Rseding91 »

sparr wrote: Wed Apr 10, 2019 10:11 pm Is it still the case that the engine doesn't have a list of circuit-connected entities that could be referenced for this, without iterating all entities in lua?
Yes.
If you want to get ahold of me I'm almost always on Discord.
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