Was on ColWill's stream and we has issues on first try to connect in.
attached at my desync logs:
We were only using RSO 3.2.5
https://1drv.ms/f/s!AlpZQdyrEQxIhKZulcTJRZQpZh1EoA
dsync report
-
- Long Handed Inserter
- Posts: 69
- Joined: Sat May 16, 2015 4:39 am
- Contact:
Re: dsync report
I did a diff on 3rd report and it's strange.
Random generator in map settings is different and then evolution factor and pollution is wrong. RSO doesn't really use those or change them which is puzzling but might be a side effect of something else.
After that there are quite few chunks with differences - if RSO caused this I'd need some more info from devs I think.
One thing thats I can see is that those chunk differences are near center of map - thats the part that RSO should not be touching at all since it falls into starting area protection. Then they spread out - I'm guessing that initial damage to rng caused significant differences further on.
Random generator in map settings is different and then evolution factor and pollution is wrong. RSO doesn't really use those or change them which is puzzling but might be a side effect of something else.
After that there are quite few chunks with differences - if RSO caused this I'd need some more info from devs I think.
One thing thats I can see is that those chunk differences are near center of map - thats the part that RSO should not be touching at all since it falls into starting area protection. Then they spread out - I'm guessing that initial damage to rng caused significant differences further on.