Invulnerable entities still get attacked by Biters

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Ranakastrasz
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Invulnerable entities still get attacked by Biters

Post by Ranakastrasz »

Currently, if you use script to make an entity invulnerable, biters will still try to kill it. They will fail, but you will eventually end up with a bunch of biters in a circle trying to attack the indestructible object, and not getting anywhere.


This makes it difficult to make dummy entities, or otherwise invulnerable entities.

I would request that biters would ignore invulnerable entities, AND allow prototypes to exclude health definitions/set it to zero to result in that entity being created as invulnerable.
My Mods:
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Large Chests - V16
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Flare - V16
Easy Refineries - V16
Veden
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Re: Invulnerable entities still get attacked by Biters

Post by Veden »

viewtopic.php?f=30&t=45803

fixed for the next version
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Ranakastrasz
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Re: Invulnerable entities still get attacked by Biters

Post by Ranakastrasz »

Oh. I saw that and it reminded me of this issue. Thing is, I read it as "AOE Damage", like from a grenade, not Area attack, like the Biter Order.

Whoops.
My Mods:
Modular Armor Revamp - V16
Large Chests - V16
Agent Orange - V16
Flare - V16
Easy Refineries - V16
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