The flamethrower, and any forest fires created, don't produce pollution like they did in 0.14. Pollution from the factory itself is working as expected - it's only fire/flamethtower that has issues. I haven't checked flamethrower turrets, but suspect it's the same.
I noticed this several builds ago, but only just got around to checking the changelog to ensure this wasn't an intentional change.
Also, perhaps the nuclear bomb should create a strong patch of pollution too, as an approximation of the radiation/fallout from the blast?
[0.15.10] Flamethrower + forest fires don't create pollution
Re: [0.15.10] Flamethrower + forest fires don't create pollution
Duplicate of viewtopic.php?f=30&t=47621
If you want to get ahold of me I'm almost always on Discord.
Re: [0.15.10] Flamethrower + forest fires don't create pollution
Oops. I did search for multiple terms - flamethrower, fire, pollution - and didn't find anything.