I could be wrong, but it seems that autosave doesn't happen along with auto_pause.
So, if I leave the server and it gets rebooted or updated... i lose 0 to 3 minutes of progress, depending on when the last autosave was.
Is there an easy way to fix this? I guess I could force save, but lua commands disable achievements.
An option to save on auto_pause would be fantastic.
auto_pause -- autosave problem
- distortions864
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Re: auto_pause -- autosave problem
umm, since we host many servers, this is quite an interesting question for us.
but i cannot see any problems. after quiting the server everything stops at this moment. not even a single tick is calculated.
so how can your 3 minutes difference happen?
what are you hosting on? what is your server setting?
was very efficent all the time
you might, load the wrong savegame?
but i cannot see any problems. after quiting the server everything stops at this moment. not even a single tick is calculated.
so how can your 3 minutes difference happen?
what are you hosting on? what is your server setting?
Code: Select all
"_comment_auto_pause": "Whether should the server be paused when no players are present.",
"auto_pause": true,
you might, load the wrong savegame?