[0.15.5] LuaTechnology::researched = true doesn't change top right display

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die_8_
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[0.15.5] LuaTechnology::researched = true doesn't change top right display

Post by die_8_ »

[0.15.5] LuaTechnology::researched = true => Research progress bar is not completed

(LuaTechnology::upgrade == true) target research only (Especially mining-productivity-1 ~ 16)

When starting the research and carrying out the above process, the internal processing is completed but the display is not done correctly.
Rseding91
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Re: [0.15.5] LuaTechnology::researched = true

Post by Rseding91 »

Can you post steps to reproduce the problem you're having and screenshots showing what's wrong? When I set researched = true it correctly resets the research progress bar.
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daniel34
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Re: [0.15.5] LuaTechnology::researched = true

Post by daniel34 »

I've experienced this aswell.
When dealing with infinite (or staged) research the text/bar on the top right doesn't update when you complete the research using Lua.
  • Mining productivity x is researching (I tested with >=17 after research_all_technologies)
  • use /c game.player.force.current_research.researched = true
  • although the effect (bonus) is applied properly the text and bar on the top right doesn't update (stays the same)
  • if there was some progress on the bar before it will just continue that bar without resetting it, I'm not sure if/how that influences progress
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Rseding91
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Re: [0.15.5] LuaTechnology::researched = true doesn't change top right display

Post by Rseding91 »

Ahh, infinite research.
If you want to get ahold of me I'm almost always on Discord.
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Re: [0.15.5] LuaTechnology::researched = true doesn't change top right display

Post by die_8_ »

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Rseding91
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Re: [0.15.5] LuaTechnology::researched = true doesn't change top right display

Post by Rseding91 »

Thanks for the report. It's now fixed for the next version of 0.15.
If you want to get ahold of me I'm almost always on Discord.
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